Quoting David Henningsson :
j...@resonance.org skrev:
This could be handled by identifying which "thread" is the synthesis
thread (first call to fluid_synth_one_block). Any function which might
need to synchronize in the multi-thread case, could check if the calling
thread is the synthesis thre
Quoting jimmy :
Here's my my comments on special effects processing (SFX, for short
here) in sound synthesis. But since Midi allow for some live
manipulation of some paramenters, it may allow for per channel
manipulation, too?
I guess one way to describe it is how many "SFX processors
j...@resonance.org skrev:
> This could be handled by identifying which "thread" is the synthesis
> thread (first call to fluid_synth_one_block). Any function which might
> need to synchronize in the multi-thread case, could check if the calling
> thread is the synthesis thread or not and process t
> Date: Thu, 04 Jun 2009 20:10:10 -0400
> From: j...@resonance.org
>
> Yes. The main "synthesis" thread, would be the audio
> thread, since it
> ultimately calls fluid_synth_one_block(). The MIDI
> thread could be
> separate, but it could also be just a callback, as long as
> it is
> guar