Re: [fluid-dev] Thread safety

2009-06-04 Thread josh
Hello David, Quoting David Henningsson : j...@resonance.org skrev: It seems like you're thinking that we pre-render one fluidsynth buffer (64 samples) ahead, and add that to the latency. That's a simpler solution than the one I had in mind: I was thinking that we should prerender several buff

Re: [fluid-dev] Thread safety

2009-06-04 Thread David Henningsson
j...@resonance.org skrev: > Quoting David Henningsson : >>> I think ideas like these are good. Having each voice be processed and >>> then mixed, would only require one buffer (64 bytes) per voice and >>> would not require much extra CPU. This could also facilitate moving >>> to the multi-thread