Hello Philip,
I'm not sure exactly what could be causing that. I know that reverb and
chorus can sometimes cause some adverse side effects, especially if the
settings for them are not good. The low pass filter is another area
which could be causing this. For the instruments which are causing th
Hi, Josh,
hi, Antoine,
Thank you for your help.
While I have you, there was another problem I was having.
All in all, FluidSynth is performing admirably well, and I am using it
daily for worship.
The problem is that there seems to be a peak resonance at 'E' at high
frequencies that is unpl
The number of channels can be defined when creating the synth (usign
the settings). It can be arbitrarily large, but has to be defined once
and for all at startup.
Le 16 déc. 08 à 20:16, O. P. Martin a écrit :
In the mean time, is it not possible to have multiple instances of
Fluid, each wi
Hello Philip,
When using the ALSA sequencer MIDI driver there is the option of setting
channels to a multiple of 16 (synth.midi-channels), which will create
one ALSA MIDI port per 16 channels.
As for setting panning on a per note basis.. This is possible to do
with the SoundFont loader API in Fl
Hi,
Thank you guys for bringing this up. I would like to be able to control
not only pan but also tuning on a per-note basis. Channel level control
is a limitation of Midi. Function call entry points to FluidSynth which
optionally rise above Midi would be nice.
In the mean time, is it no
Hi Andrews,
please cc the fluid dev list when replying : some people out there
will have better ideas than me.
Your solution should work. But you will hit the channel number limit
quite fast (64 channels by default I think).
And I don't see any other solution...
Le 16 déc. 08 à 12:27, Andrew
Hello Andrew,
I think that there is already no problem to set the pan on a channel
and then issue a noteon (which will reflect the given pan).
short ctrl = 0x0A; // PAN_MSB
fluid_synth_cc(synth, chan, ctrl, pan);
fluid_synth_noteon(synth, chan, key, vel);
Or didn
Hi,
I am a developer for LMMS (lmms.sourceforge.net) and we are using fluidsynth
for SF2 support. It works great.
I have a question. Is it possible to send fluidsynth a panning value when a
note is turned on and have fluidsynth return audio that is panned to the
amount specified?
If not, would y