Hi Jimmy and Josh,
Many thanks for your interest!
I have now uploaded the project to SourceForge, here:
https://sourceforge.net/projects/gleamsynth
(The project is called Gleam, but that name was taken in SourceForge
so the page there uses a slightly different name).
It should now be possible
--- Josh wrote:
> Hey Miguel,
>
> I'd be interested in seeing your port. Do you have
> a location to
> download it from? As I've mentioned before,
> FluidSynth itself could use
> a lot of cleanup for my own willingness to
> contribute to it. If for
> some reason your C++ binding looks like th
> Josh! All info is very gladly received. I've got a
huge amount
> to learn about Jack and all, and your comments are
very helpful in
> pointing me in the right direction.
> If it wasn't for all the excellent work that you and
others do on Fluid
>
> (and answering all the questions!), my orga
Josh wrote:
The Reverb in FluidSynth hasn't really undergone that much in the way of
changes. Its not really that good I've noticed and it along with the
Chorus are good candidates for overhaul. As for Jack, it doesn't have
"Reverb" or "Chorus" itself, it is an inter-application audio (and now