Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Ebrahim Mayat
On Apr 23, 2007, at 9:38 PM, Miguel Lobo wrote: Specifics please. Which versions and for which OSes. I'm using MSVC.NET 2003 which can target Windows from 2000 (possibly earlier) on. I'm sure you can find more information in the microsoft.com website. > On the ones with 90%+ of the user

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Miguel Lobo
Specifics please. Which versions and for which OSes. I'm using MSVC.NET 2003 which can target Windows from 2000 (possibly earlier) on. I'm sure you can find more information in the microsoft.comwebsite. On the ones with 90%+ of the user base? > You are being vague again. The user base of wh

Fwd: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Miguel Lobo
Argh, again I forgot to hit "Reply All". Sorry about the dupe Josh. Well OSS supports Solaris, which means, yes! Ok, didn't know that. MSVC likely won't run on my ARM 9 based embedded system, but gcc sure the hell will ;) Well, I plan to support both g++ *and* MSVC. In fact I'm primarily

[fluid-dev] Fluidsynth changes

2007-04-23 Thread Ebrahim Mayat
Three points: Users of an OSS project are not necessarily what is known as "end users" i.e. people who only want to run an application and have no interest in how it is coded. In particular, the users I'm thinking of for my project are OSS coders who need an embeddable synthesizer for

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Josh Green
On Mon, 2007-04-23 at 19:18 +0200, Miguel Lobo wrote: > > I actually knew that. On the other hand, many of those OSes won't be > able to use Fluidsynth as long as it lacks an audio driver compatible > with them. Fluidsynth has a Windows audio driver. Does it have one > for Solaris? No? Then w

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Miguel Lobo
I've had a better look at the code you mentioned and I see what you mean: it does look like the code there isn't so well structured. Not only that, those very long two functions I mentioned differ in only one line. There are some other similar cases throughout the code. I'd say the code need

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Paul Millar
Hi Miguel, I'm afraid this is just a quick reply (to be polite!) as I've just caught the tip-end of a work snow-drift. On Friday 20 April 2007 14:33, Miguel Lobo wrote: [...] > I wanted to avoid a very detailed discussion of the current codebase, > because I think it's likely to get too specific

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Miguel Lobo
You have forgotten one very important aspect: Before one can contribute in terms of code; compile errors, runtime errors, bugs, critical performance bottlenecks, maintenance problems, etc. have to be identified. A program/app is only as good as its performance in the real world. This feedback ca

Re: [fluid-dev] Fluidsynth changes

2007-04-23 Thread Ebrahim Mayat
On Apr 22, 2007, at 5:16 PM, Miguel Lobo wrote: > Anyway, I believe in the usefulness of the "show me the code" > approach in these situations. Many people have strong opinions on > some technical issues, but not so many are usually willing to > translate those opinions into actual working code