https://sourceware.org/bugzilla/show_bug.cgi?id=23786
alaha changed:
What|Removed |Added
CC||mda.feedbck at gmail dot com
--- Comment #6 f
Hi Matthias,
On Mon, Mar 16, 2020 at 12:42:22AM +0100, Matthias Maennich wrote:
> > Just before this hunk we do:
> >
> > if (likely (zrc == Z_OK))
> >zrc = inflateEnd (&z);
> >
> > So, zrc can be !Z_OK because the earlier inflateEnd() failed, which
> > might cause it to call inflateEnd() tw
Hi,
On Mon, Mar 16, 2020 at 01:05:26PM +0100, Mark Wielaard wrote:
> Thanks for looking into this so closely. I think it is best to just do
> as the example code does. Always call inflateEnd (), ignoring the
> return code and not care whether (in an error case) it might be called
> twice. And to m
https://sourceware.org/bugzilla/show_bug.cgi?id=23787
--- Comment #14 from Bartan Muhman ---
Here they have shared the solution for the issue. I am not that sure how
effective it will be it worked fine on one of my favorite android games! Here
is a link to it -
https://appmirror.net/games/action/