Re: i830 texture compression support..

2004-05-24 Thread Dave Airlie
> > I have one question though, how is RGB_DXT1 and RGBA_DXT1 going to work? > As far as I can see, there's no difference at all between these two > formats as far as the driver is concerned, which can't be correct > (pixels which need to get decompressed as black, fully opaque for > RGB_DXT1 need

Re: i830 texture compression support..

2004-05-24 Thread Roland Scheidegger
Dave Airlie wrote: The attached patch provides s3tc (and broken fxt) texture compression support on the i8xx (x>30) chipsets, You need to apply the radeon/r200 patch from Roland first, Roland do you want to merge this patch into yours? Yes, I've merged it. New version can be found here (so I don'

i830 texture compression support..

2004-05-23 Thread Dave Airlie
The attached patch provides s3tc (and broken fxt) texture compression support on the i8xx (x>30) chipsets, You need to apply the radeon/r200 patch from Roland first, Roland do you want to merge this patch into yours? So far I've tested this with texcmp - thats how I know FXT doesn't work, do we