Stephane Marchesin escreveu:
> On Fri, Jul 11, 2008 at 1:12 AM, Tiago Vignatti <[EMAIL PROTECTED]> wrote:
>> Yeah, but the current design in the kms (i.e. DRM touching the
>> registers) is not good as well. The pointer is jumping a lot -- much
>> more than the "old" design -- because with a single
Jesse Barnes wrote:
> Right, and it's actually fairly common in other OSes. It sounds like the
> biggest chunk of additional code will be dealing with acceleration; I'm not
> sure how complex the latest algorithms are... Also input transformation is
> an unknown, but it's a bit dubious anyway.
Tiago Vignatti wrote:
> [0] https://bugs.freedesktop.org/attachment.cgi?id=17545
> This doc says that it improves the heavy-load behavior, but I'm
> failing to see it. Can you be more specific?
Sure.
The old code would assume mouse delta = speed. Of course, this
assumption is valid only as lo
On Thursday, July 10, 2008 9:14:20 pm Dave Airlie wrote:
> > Right, and it's actually fairly common in other OSes. It sounds like the
> > biggest chunk of additional code will be dealing with acceleration; I'm
> > not sure how complex the latest algorithms are... Also input
> > transformation is
Tiago Vignatti wrote:
> Daniel Stone escreveu:
>> On Thu, Jul 10, 2008 at 04:05:57AM -0300, Tiago Vignatti wrote:
>>> - transform relative motion into absolute
>>> - takes care the cursor limits
>>> - responsible for the acceleration computation
>>> - responsible for the input transformation as wel
On Fri, Jul 11, 2008 at 1:17 PM, Jesse Barnes <[EMAIL PROTECTED]> wrote:
> On Thursday, July 10, 2008 3:59 pm Tiago Vignatti wrote:
>> Simon Thum escreveu:
>> > But all this in the kernel is an impedance mismatch to me. What could it
>> > buy us we don't have today?
>>
>> Improve heavy-load behavio
On Thursday, July 10, 2008 3:59 pm Tiago Vignatti wrote:
> Simon Thum escreveu:
> > But all this in the kernel is an impedance mismatch to me. What could it
> > buy us we don't have today?
>
> Improve heavy-load behavior -- no jumping pointer.
>
> (BTW, your mouse acceleration proposal [0] doesn't
On Fri, Jul 11, 2008 at 1:12 AM, Tiago Vignatti <[EMAIL PROTECTED]> wrote:
>
> Hi Jakob,
>
> Jakob Bornecrantz escreveu:
>> The only thing that should be in the kernel is the:
>> - touch the gfx registers.
>> and in some regards
>> - takes care of the cursor limits.
>>
>> Anything else is the cli
Hi Jakob,
Jakob Bornecrantz escreveu:
> The only thing that should be in the kernel is the:
> - touch the gfx registers.
> and in some regards
> - takes care of the cursor limits.
>
> Anything else is the client responsibility. The coordinates that we
> feed the kernel will be relative to the
Simon Thum escreveu:
> But all this in the kernel is an impedance mismatch to me. What could it
> buy us we don't have today?
Improve heavy-load behavior -- no jumping pointer.
(BTW, your mouse acceleration proposal [0] doesn't do it at all.)
Cheers,
[0] https://bugs.freedesktop.org/attachmen
On Thu, Jul 10, 2008 at 2:55 PM, Tiago Vignatti <[EMAIL PROTECTED]>
wrote:
> Daniel Stone escreveu:
> > On Thu, Jul 10, 2008 at 04:05:57AM -0300, Tiago Vignatti wrote:
> >> - transform relative motion into absolute
> >> - takes care the cursor limits
> >> - responsible for the acceleration computa
Daniel Stone escreveu:
> On Thu, Jul 10, 2008 at 04:05:57AM -0300, Tiago Vignatti wrote:
>> - transform relative motion into absolute
>> - takes care the cursor limits
>> - responsible for the acceleration computation
>> - responsible for the input transformation as well?
>> - touch the gfx registe
On Thu, Jul 10, 2008 at 04:05:57AM -0300, Tiago Vignatti wrote:
> - transform relative motion into absolute
> - takes care the cursor limits
> - responsible for the acceleration computation
> - responsible for the input transformation as well?
> - touch the gfx registers.
Hang on, are we actually
Hi,
The current DRM kernel modesetting tree is already taking care to update
the cursor registers and paint it to the screen. Very cool [0].
What I've done today is a shortcut between the kernel input layer and
DRM to update the cursor directly on screen without the X server be
notified always
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