Dnia 06-02-2005, nie o godzinie 13:02 -0500, Alex Deucher napisaĆ(a):
>
> On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff
> <[EMAIL PROTECTED]> wrote:
> >
> > At one point someone posted to the dri-devel list an idea on how to
> > overcome the 2048x2048 limitation on 3D rendering (for r200
>
On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff <[EMAIL PROTECTED]> wrote:
>
> At one point someone posted to the dri-devel list an idea on how to
> overcome the 2048x2048 limitation on 3D rendering (for r200
> hardware)... I'm curious if it could be explained again and if anyone
> has alrea