Re: MergedFB and resolution limits...

2005-02-07 Thread Jacek Rosik
Dnia 06-02-2005, nie o godzinie 13:02 -0500, Alex Deucher napisaƂ(a): > > On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff > <[EMAIL PROTECTED]> wrote: > > > > At one point someone posted to the dri-devel list an idea on how to > > overcome the 2048x2048 limitation on 3D rendering (for r200 >

Re: MergedFB and resolution limits...

2005-02-06 Thread Alex Deucher
On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff <[EMAIL PROTECTED]> wrote: > > At one point someone posted to the dri-devel list an idea on how to > overcome the 2048x2048 limitation on 3D rendering (for r200 > hardware)... I'm curious if it could be explained again and if anyone > has alrea

MergedFB and resolution limits...

2005-02-06 Thread Adam K Kirchhoff
At one point someone posted to the dri-devel list an idea on how to overcome the 2048x2048 limitation on 3D rendering (for r200 hardware)... I'm curious if it could be explained again and if anyone has already begun work on this? Adam --- Thi