Dnia 06-02-2005, nie o godzinie 13:02 -0500, Alex Deucher napisaĆ(a):
>
> On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff
> <[EMAIL PROTECTED]> wrote:
> >
> > At one point someone posted to the dri-devel list an idea on how to
> > overcome the 2048x2048 limitation on 3D rendering (for r200
>
On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff <[EMAIL PROTECTED]> wrote:
>
> At one point someone posted to the dri-devel list an idea on how to
> overcome the 2048x2048 limitation on 3D rendering (for r200
> hardware)... I'm curious if it could be explained again and if anyone
> has alrea
At one point someone posted to the dri-devel list an idea on how to
overcome the 2048x2048 limitation on 3D rendering (for r200
hardware)... I'm curious if it could be explained again and if anyone
has already begun work on this?
Adam
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Thi