On Wednesday 24 October 2007 11:23:06 am Zack Rusin wrote:
> Hey,
>
> I just pushed the initial support for vertex shaders through LLVM to Mesa's
> gallium-0.1 branch.
I forgot something. If you want to try it out you want LLVM from SVN along the
attached patch. On Linux LLVM misaligns the stack
Hey,
I just pushed the initial support for vertex shaders through LLVM to Mesa's
gallium-0.1 branch.
Let me explain quickly how it works right now.
First of all for those who didn't know LLVM is a compiler infrastructure. You
can read about it on http://llvm.org . The primary thing we're inte