Alex Deucher wrote:
- DRI enabled DDX (2d driver) (xorg tree)
I think this is already done. Would this be the files in
xc/programs/Xserver/hw/xfree86/drivers/trident ?
- 3D driver library (mesa tree)
I have to implement this. There are already some things done for the
CyberbladeXP in Mesa/src/mesa/
On Maw, 2005-01-04 at 09:18, Alan Hourihane wrote:
> The DDX and DRM driver are still in the DRI CVS on the trident-0-0-2 branch.
0-0-2 seems to be empty, but 0-0-1 has code ?>
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On Tuesday 04 January 2005 04:19, Alan Hourihane wrote:
> On Mon, Jan 03, 2005 at 06:10:37PM -0500, Adam Jackson wrote:
> > On Monday 03 January 2005 18:02, Alex Deucher wrote:
> > > Actually it did work at one time, basic stuff like glxgears, at least
> > > according to AlanH.
> >
> > I only said
On Tue, 4 Jan 2005, Thomas Hellström wrote:
> The VIA CN400 contains the Unichrome Pro "Group A" which, 3D-wise,
> should be compatible with the Unichrome, so once the DDX sets up the
> chip correctly, 3D should work right out of the box (at least as good as
> for the Unichrome).
>
> The DDX doesn
On Mon, Jan 03, 2005 at 06:10:37PM -0500, Adam Jackson wrote:
> On Monday 03 January 2005 18:02, Alex Deucher wrote:
> > On Mon, 3 Jan 2005 17:09:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> > > On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > > > Hello,
> > > >
> > > > I would
On Mon, Jan 03, 2005 at 06:02:27PM -0500, Alex Deucher wrote:
> On Mon, 3 Jan 2005 17:09:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> > On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > > Hello,
> > >
> > > I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> >
On Mon, Jan 03, 2005 at 05:09:31PM -0500, Adam Jackson wrote:
> On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > Hello,
> >
> > I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> > PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
> > do I have
On Mon, Jan 03, 2005 at 09:49:30PM +, Alan Cox wrote:
> On Llu, 2005-01-03 at 14:46, Sjoerd Langkemper wrote:
> > Hello,
> >
> > I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> > PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
> > do I have to
Hi
Peter Karlsson wrote:
On Mon, 3 Jan 2005, Alan Cox wrote:
It depends what your interests are. If you want to master 3D graphics
driver writing and have six months to spare you can have great fun. If
you just want a VIA EPIA with working 3D support then the newer chipset
(VIA C
On Tue, 4 Jan 2005 05:15:21 +0100 (MET), Peter Karlsson
<[EMAIL PROTECTED]> wrote:
> On Mon, 3 Jan 2005, Alan Cox wrote:
>
> > It depends what your interests are. If you want to master 3D graphics
> > driver writing and have six months to spare you can have great fun. If
> > you just want a VIA EP
On Mon, 3 Jan 2005, Alan Cox wrote:
> It depends what your interests are. If you want to master 3D graphics
> driver writing and have six months to spare you can have great fun. If
> you just want a VIA EPIA with working 3D support then the newer chipset
> (VIA CLE266) DRI is very close to working
On Mon, 3 Jan 2005 18:10:37 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> On Monday 03 January 2005 18:02, Alex Deucher wrote:
> > On Mon, 3 Jan 2005 17:09:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> > > On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > > > Hello,
> > > >
> >
On Monday 03 January 2005 18:02, Alex Deucher wrote:
> On Mon, 3 Jan 2005 17:09:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> > On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > > Hello,
> > >
> > > I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> > > PLE133)
On Mon, 3 Jan 2005 17:09:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> > Hello,
> >
> > I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> > PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
On Llu, 2005-01-03 at 14:46, Sjoerd Langkemper wrote:
> Hello,
>
> I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
> do I have to program in order to get this done?
You would need to write
- Locking
On Monday 03 January 2005 09:46, Sjoerd Langkemper wrote:
> Hello,
>
> I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
> do I have to program in order to get this done?
Though there is a trident driver i
On Mon, 03 Jan 2005 15:46:34 +0100, Sjoerd Langkemper
<[EMAIL PROTECTED]> wrote:
> Hello,
>
> I would like 3D acceleration for my on-board Trident Cyberblade (VIA
> PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
> do I have to program in order to get this done?
>
> I alre
Hello,
I would like 3D acceleration for my on-board Trident Cyberblade (VIA
PLE133), in order to run 3D apps (e.g. games and glxgears) faster. What
do I have to program in order to get this done?
I already read some stuff on dri.sf.net, but I am more confused than
when I started: drm, dri, open
On 2002.05.18 13:31 Ian Molton wrote:
> On Sat, 18 May 2002 12:40:51 +0100
> José Fonseca <[EMAIL PROTECTED]> wrote:
>
> > > > First thing you need is to download the cvs tree and build it. You
> > > > can
> > >
> > > I downloaded it and am trying to build it following the instructions
> > > you
On 2002.05.18 12:11 Ian Molton wrote:
> On Sat, 18 May 2002 11:08:22 +0100
> José Fonseca <[EMAIL PROTECTED]> wrote:
>
> > On 2002.05.18 10:41 Ian Molton wrote:
> > > Hi.
> > >
> > > What do I need to do to get started on DRI hacking?
> > >
> > > I want to track down a bug in radeon_dri.so
> > >
On Sat, 18 May 2002 11:08:22 +0100
José Fonseca <[EMAIL PROTECTED]> wrote:
> On 2002.05.18 10:41 Ian Molton wrote:
> > Hi.
> >
> > What do I need to do to get started on DRI hacking?
> >
> > I want to track down a bug in radeon_dri.so
> >
> > how do I build it? what sources do I need?
>
> Ian
On 2002.05.18 10:41 Ian Molton wrote:
> Hi.
>
> What do I need to do to get started on DRI hacking?
>
> I want to track down a bug in radeon_dri.so
>
> how do I build it? what sources do I need?
Ian,
First thing you need is to download the cvs tree and build it. You can
follow the instructio
Hi.
What do I need to do to get started on DRI hacking?
I want to track down a bug in radeon_dri.so
how do I build it? what sources do I need?
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