Re: [Dri-devel] performance of glCopyTexImage2D in DRI

2003-06-23 Thread Ian Romanick
Jacek Popławski wrote: I was testing following code on DRI r200: http://www.gametutorials.com/download/Ports/OpenGL/RenderToTexture_SDL.zip It renders one cube to 2D Texture, then renders one quad with that texture. I wrote simple fps counter, and noticed, that results on Radeon 9100 with DRI ar

Re: [Dri-devel] performance of glCopyTexImage2D in DRI

2003-06-11 Thread Brian Paul
Jacek Popławski wrote: I was testing following code on DRI r200: http://www.gametutorials.com/download/Ports/OpenGL/RenderToTexture_SDL.zip It renders one cube to 2D Texture, then renders one quad with that texture. I wrote simple fps counter, and noticed, that results on Radeon 9100 with DRI ar

[Dri-devel] performance of glCopyTexImage2D in DRI

2003-06-11 Thread Jacek Popławski
I was testing following code on DRI r200: http://www.gametutorials.com/download/Ports/OpenGL/RenderToTexture_SDL.zip It renders one cube to 2D Texture, then renders one quad with that texture. I wrote simple fps counter, and noticed, that results on Radeon 9100 with DRI are much worse than on Ge