On Maw, 2003-07-29 at 18:36, Ian Romanick wrote:
> I would like to make one request, though. When you're working on this
> area of the driver could you please make sure that the driver will work
> if the read buffer and the write buffer are different. With the
> exception of the MGA driver, pr
Alan Cox wrote:
Sort of being: if you use NoAccel for the 2D and providing you run
"glxgears" with none of the window obscured. I'm still trying to get my
head around the span code and why it doesn't want to call my
SetReadBuffer function. Hopefully with that resolved it'll run the
screensavers to
Alan Cox wrote:
VIA sent me a new code drop today which fixed some stuff broke other
stuff but generally went in a forward direction.
I've got a pile of 2D cleanups to do that Egbert wants for the 2D side,
but the good news is I cleaned up their (now cleaner) 3D stuff and
it now sort of works with
On Maw, 2003-07-29 at 16:05, Keith Whitwell wrote:
> The semantics surrounding readbuffer's are a bit non-obvious, and there may be
> some bugs in either my understanding or mesa's implementation wrt that function.
> It's worth examining the other drivers & posting questions on mesa-devel where
>
VIA sent me a new code drop today which fixed some stuff broke other
stuff but generally went in a forward direction.
I've got a pile of 2D cleanups to do that Egbert wants for the 2D side,
but the good news is I cleaned up their (now cleaner) 3D stuff and
it now sort of works with XFree 4.3.0.
S