[Dri-devel] TCL/NO-TCL benchmarks and fun with textures

2003-07-02 Thread Jacek Popławski
I wrote simple program to test TCL and NO-TCL on my r200 and DRI CVS. It draws board with BoardSize*BoardSize textured tiles. framerates: TCL NO-TCL #define Far 1000.0137 160 #define BoardSize 100.0 #define Far 1000.044 51

Re: [Dri-devel] TCL/SW lighting differences

2002-11-15 Thread Brian Paul
Felix Kühling wrote: On Fri, 15 Nov 2002 08:00:27 -0700 Brian Paul <[EMAIL PROTECTED]> wrote: Felix Kühling wrote: [...] There's a bug in your program. The GL light position is a homogeneous coordinate (4 components) but you're only providing 3 components: GLfloat lightpos[3] = {0.0,

Re: [Dri-devel] TCL/SW lighting differences

2002-11-15 Thread Felix Kühling
On Fri, 15 Nov 2002 08:00:27 -0700 Brian Paul <[EMAIL PROTECTED]> wrote: > Felix Kühling wrote: [...] > > There's a bug in your program. The GL light position is a homogeneous > coordinate (4 components) but you're only providing 3 components: > > GLfloat lightpos[3] = {0.0, 10.0, 0.0}; >

Re: [Dri-devel] TCL/SW lighting differences

2002-11-15 Thread Brian Paul
Felix Kühling wrote: Hi, I made a small programme to illustrate the TCL/SW lighting differences. It displays a square consisting of 10x10 quads which is lit by one lightsource. The distance between the lightsource and the square is changed periodically. With TCL this has the desired effect, with

Re: [Dri-devel] TCL/SW lighting differences

2002-11-14 Thread Ian Romanick
On Fri, Nov 15, 2002 at 12:02:02AM +0100, Felix Kühling wrote: > I made a small programme to illustrate the TCL/SW lighting differences. > It displays a square consisting of 10x10 quads which is lit by one > lightsource. The distance between the lightsource and the square is > changed periodically

[Dri-devel] TCL/SW lighting differences

2002-11-14 Thread Felix Kühling
Hi, I made a small programme to illustrate the TCL/SW lighting differences. It displays a square consisting of 10x10 quads which is lit by one lightsource. The distance between the lightsource and the square is changed periodically. With TCL this has the desired effect, with software lighting it d

Re: [Dri-devel] TCL lockups with Tribes 2

2002-06-24 Thread Al Tobey
If there is a windows machine on the network, you can still access your box a couple ways. One is by using telnet, although it is very insecure. Next is to download either "putty" or "teraterm/ssh" (google will find these for you quickly) and use them to access your machine via secure shell. A

[Dri-devel] TCL lockups with Tribes 2

2002-06-21 Thread Daniel Kasak
Hi all. I've been testing the latest TCL drivers recently merged into the main cvs trunk thing (sorry I don't quite understand cvs) with various 3D apps, and I'm getting lockups with Tribes 2, after about 5 seconds of 3D rendering (not enough to actually play anything). The lockups seem to be

Re: [Dri-devel] tcl branch merge

2002-06-12 Thread Brian Paul
Keith Whitwell wrote: > Keith Whitwell wrote: > >> Although we still have a couple of bugs & a lockup on the tcl branch, >> the situation is in general better than what's on the trunk & I'd like >> to get that code merged now. This will also help get the 8500 branch >> started. >> > > OK. I

Re: [Dri-devel] tcl branch merge

2002-06-12 Thread Keith Whitwell
José Fonseca wrote: > On 2002.06.12 17:01 Keith Whitwell wrote: > >> Keith Whitwell wrote: >> >>> Although we still have a couple of bugs & a lockup on the tcl branch, >>> the situation is in general better than what's on the trunk & I'd >>> like to get that code merged now. This will also hel

Re: [Dri-devel] tcl branch merge

2002-06-12 Thread José Fonseca
On 2002.06.12 17:01 Keith Whitwell wrote: > Keith Whitwell wrote: >> Although we still have a couple of bugs & a lockup on the tcl branch, >> the situation is in general better than what's on the trunk & I'd like >> to get that code merged now. This will also help get the 8500 branch >> starte

Re: [Dri-devel] tcl branch merge

2002-06-12 Thread Keith Whitwell
Keith Whitwell wrote: > Although we still have a couple of bugs & a lockup on the tcl branch, > the situation is in general better than what's on the trunk & I'd like > to get that code merged now. This will also help get the 8500 branch > started. > OK. It's merged. Keith __

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Michel Dänzer
On Tue, 2002-06-11 at 23:05, Keith Whitwell wrote: > Michel Dänzer wrote: > > On Tue, 2002-06-11 at 19:53, Keith Whitwell wrote: > > > >>Jacek Popławski wrote: > >> > >>>On Tue, Jun 11, 2002 at 06:44:27PM +0100, Keith Whitwell wrote: > >>> > >>> > Yes, it seems like there's a problem that has

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Keith Whitwell
Michel Dänzer wrote: > On Tue, 2002-06-11 at 19:53, Keith Whitwell wrote: > >>Jacek Popławski wrote: >> >>>On Tue, Jun 11, 2002 at 06:44:27PM +0100, Keith Whitwell wrote: >>> >>> Yes, it seems like there's a problem that has to be resolved before the merge. Have you tried the tcl branch

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Michel Dänzer
On Tue, 2002-06-11 at 19:53, Keith Whitwell wrote: > Jacek Popławski wrote: > > On Tue, Jun 11, 2002 at 06:44:27PM +0100, Keith Whitwell wrote: > > > >>Yes, it seems like there's a problem that has to be resolved before the > >>merge. Have you tried the tcl branch with your card? > >> > > > > I

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Keith Whitwell
Jacek Popławski wrote: > On Tue, Jun 11, 2002 at 06:44:27PM +0100, Keith Whitwell wrote: > >>Yes, it seems like there's a problem that has to be resolved before the >>merge. Have you tried the tcl branch with your card? >> > > I don't have Radeon VE, but I know someone who has it (using radeon

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Jacek Popławski
On Tue, Jun 11, 2002 at 06:44:27PM +0100, Keith Whitwell wrote: > Yes, it seems like there's a problem that has to be resolved before the > merge. Have you tried the tcl branch with your card? I don't have Radeon VE, but I know someone who has it (using radeon binaries from dri.sf.net downloads)

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Keith Whitwell
Jacek Popławski wrote: > On Tue, Jun 11, 2002 at 12:08:38PM +0200, Michel Dänzer wrote: > >>Will the issues with non-TCL hardware be taken care of after the merge? >> > > Is it possible that there will be any trouble with Radeon VE card (without T&L > support) after merge? Yes, it seems like th

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Jacek Popławski
On Tue, Jun 11, 2002 at 12:08:38PM +0200, Michel Dänzer wrote: > Will the issues with non-TCL hardware be taken care of after the merge? Is it possible that there will be any trouble with Radeon VE card (without T&L support) after merge? __

Re: [Dri-devel] tcl branch merge

2002-06-11 Thread Michel Dänzer
On Tue, 2002-06-11 at 11:56, Keith Whitwell wrote: > Although we still have a couple of bugs & a lockup on the tcl branch, the > situation is in general better than what's on the trunk & I'd like to get that > code merged now. This will also help get the 8500 branch started. Will the issues wi

[Dri-devel] tcl branch merge

2002-06-11 Thread Keith Whitwell
Although we still have a couple of bugs & a lockup on the tcl branch, the situation is in general better than what's on the trunk & I'd like to get that code merged now. This will also help get the 8500 branch started. Anyone with any objections should speak up now. Keith __

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-22 Thread Michael
On Wed, May 22, 2002 at 06:46:40PM -0700, Mike Mestnik wrote: > Mostly the Second. However if we know were'r going to do a #1 sync first please. Mike, if we knew that, we'd fix the bug before adding code to sync ;o) You want to look at ext3 (or a.n.other journalling fs) not foolproof, but I'm h

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-22 Thread Mike Mestnik
--- Jens Owen <[EMAIL PROTECTED]> wrote: > Mike Mestnik wrote: > > > > --- Michael <[EMAIL PROTECTED]> wrote: > > > Can we repair the damage? That doesn't seem to have been that successful > > > in the past in terms of recovery / carrying on running the 3d app - > > > others have more knowledge

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-21 Thread Jens Owen
Mike Mestnik wrote: > > --- Michael <[EMAIL PROTECTED]> wrote: > > Can we repair the damage? That doesn't seem to have been that successful > > in the past in terms of recovery / carrying on running the 3d app - > > others have more knowledge here. If anything, cleanly exiting from 3d > > and, i

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-20 Thread Mike Mestnik
--- Michael <[EMAIL PROTECTED]> wrote: > Can we repair the damage? That doesn't seem to have been that successful > in the past in terms of recovery / carrying on running the 3d app - > others have more knowledge here. If anything, cleanly exiting from 3d > and, if recovery is possible or the 2d

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-20 Thread Michael
On Mon, May 20, 2002 at 01:27:39PM -0700, Mike Mestnik wrote: > Now I'd like to tackel another problem, Quake3 is blocked durring this pause > (sometimes a long pause) This could result in poor sound and more inportantly > keybord performance. I don't know how to fix this withought using fork. S

Re: [Dri-devel] [TCL] Offloading blocking OpenGL calls. (was somethign interupts OpenGL call.)

2002-05-20 Thread Mike Mestnik
--- Michael <[EMAIL PROTECTED]> wrote: > What is the problem you're trying to fix? > > -- > Michael. "Incroment 2Was Not Idle!" See how the fprintf call was interupted. I found ought after some testing that there is a set amount of bytes that can be put into the buffer. Being less verbose fix

Re: [Dri-devel] [TCL] somethign(Signal? ) interupts Quake3 OpenGL call.

2002-05-20 Thread Michael
On Sun, May 19, 2002 at 11:20:53PM -0700, Mike Mestnik wrote: > The problem is less noticeable in vanilla quake3. What is the problem you're trying to fix? -- Michael. ___ Hundreds of nodes, one monster rendering program. Now that's a

[Dri-devel] [TCL] somethign(Signal? ) interupts Quake3 OpenGL call.

2002-05-19 Thread Mike Mestnik
Using the following code in lib/GL/mesa/src/drv/radeon_ioctl.c static int radeonWaitForFrameCompletion( radeonContextPtr rmesa ) { unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map; RADEONSAREAPrivPtr sarea = rmesa->sarea; CARD32 max_outstanding; int wait = 0; max_outstand

Re: [Dri-devel] TCL

2002-05-03 Thread Keith Whitwell
Vedran Rodic wrote: > > On Fri, May 03, 2002 at 11:11:23AM -0400, Garry Reisky wrote: > > Keith. That last update almost fixed my tribes 2 problem. I was playing > > for a good 10 minutes before my screen froze. > > I get similiar locks with Quake 3 Arena and Unreal Tournament. > > It doesn't h

Re: [Dri-devel] TCL

2002-05-03 Thread Vedran Rodic
On Fri, May 03, 2002 at 11:11:23AM -0400, Garry Reisky wrote: > Keith. That last update almost fixed my tribes 2 problem. I was playing > for a good 10 minutes before my screen froze. I get similiar locks with Quake 3 Arena and Unreal Tournament. It doesn't happen if I back out the last radeon

[Dri-devel] TCL

2002-05-03 Thread Garry Reisky
Keith. That last update almost fixed my tribes 2 problem. I was playing for a good 10 minutes before my screen froze. But things were looking very good. Rendering was very nice. Things looks great and speed was good. I thought this was it and I was happy to be playing Tribes 2 again after some

[Dri-devel] TCL testing

2002-04-23 Thread Garry Reisky
I've went through some of the games I have installed and here's what I have to report. Quake3 -Missing Textures -Stripple? shot1: http://chronoworx.dhs.org/~terracon/tcl/q3dm6.jpg shot2: http://chronoworx.dhs.org/~terracon/tcl/q3dm13.jpg shot3: http://chronoworx.dhs.org/~terracon/tcl/texture3.jp

Re: [Dri-devel] tcl branch glean crash

2002-04-19 Thread Keith Whitwell
Michael wrote: > > On Tue, Apr 09, 2002 at 02:02:59PM -0700, Ian Romanick wrote: > > After doing some cursory Maya testing, I decided to put the TCL branch up > > against glean, and glean won. It consistently explodes in one of the > > blendFunc tests. This is with the latest glean CVS trunk an

Re: [Dri-devel] tcl branch glean crash

2002-04-19 Thread Michael
On Tue, Apr 09, 2002 at 02:02:59PM -0700, Ian Romanick wrote: > After doing some cursory Maya testing, I decided to put the TCL branch up > against glean, and glean won. It consistently explodes in one of the > blendFunc tests. This is with the latest glean CVS trunk and DRI TCL branch > as of t

[Dri-devel] tcl branch glean crash

2002-04-09 Thread Ian Romanick
Wow. I just get to be the bearer of bad news today! After doing some cursory Maya testing, I decided to put the TCL branch up against glean, and glean won. It consistently explodes in one of the blendFunc tests. This is with the latest glean CVS trunk and DRI TCL branch as of the morning of 4/

[Dri-devel] TCL branch, gears slowdown

2002-04-09 Thread Jens Owen
Keith, Just FYI. In the last week or so, something has caused gears to slowdown on my box by about 15%. Perhaps this was expected. Regards, Jens -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat Springs, Colorado

[Dri-devel] TCL testing

2002-03-13 Thread Garry Reisky
I've been going through my games list and there's some parts in Quake 3 that are missing textures. I have some screenshots q3dm6 http://chronoworx.dhs.org/~terracon/tcl/q3dm6.jpg q3dm13 http://chronoworx.dhs.org/~terracon/tcl/q3dm13.jpg Also if you look down on the floor in quake 3 their is art

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Keith Whitwell
Adam K Kirchhoff wrote: > > On Fri, 22 Feb 2002, Ian Romanick wrote: > > > On Fri, Feb 22, 2002 at 01:32:23PM -0500, Adam K Kirchhoff wrote: > > > > > > On Fri, 22 Feb 2002, Keith Whitwell wrote: > > > > > > > Adam K Kirchhoff wrote: > > > > > > > > > > So, even though I'm pretty sure th

Re: [Dri-devel] TCL Testing... (fwd)

2002-02-22 Thread Keith Whitwell
Adam K Kirchhoff wrote: > > Just a quick follow-up to a question I'm sure that's coming :-) > > Yes, the Radeon mobility works fine under stock 4.2.0, without any > problems. > Jens also pointed out that I'd neglected to update the test for kernel module versions - is it possible that you've b

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Keith Whitwell
Adam K Kirchhoff wrote: > > On Fri, 22 Feb 2002, Keith Whitwell wrote: > > > Adam K Kirchhoff wrote: > > > > > > So, even though I'm pretty sure the Mobility chips don't even have > > > the TCL functionality to begin with, I thought I'd test the new Radeon > > > code on my Compaq Presari

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Adam K Kirchhoff
On Fri, 22 Feb 2002, Ian Romanick wrote: > On Fri, Feb 22, 2002 at 01:32:23PM -0500, Adam K Kirchhoff wrote: > > > > On Fri, 22 Feb 2002, Keith Whitwell wrote: > > > > > Adam K Kirchhoff wrote: > > > > > > > > So, even though I'm pretty sure the Mobility chips don't even have > > > >

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Ian Romanick
On Fri, Feb 22, 2002 at 01:32:23PM -0500, Adam K Kirchhoff wrote: > > On Fri, 22 Feb 2002, Keith Whitwell wrote: > > > Adam K Kirchhoff wrote: > > > > > > So, even though I'm pretty sure the Mobility chips don't even have > > > the TCL functionality to begin with, I thought I'd test the

Re: [Dri-devel] TCL Testing... (fwd)

2002-02-22 Thread Adam K Kirchhoff
Whitwell <[EMAIL PROTECTED]> Cc: dri-devel <[EMAIL PROTECTED]> Subject: Re: [Dri-devel] TCL Testing... On Fri, 22 Feb 2002, Keith Whitwell wrote: > Adam K Kirchhoff wrote: > > > > So, even though I'm pretty sure the Mobility chips don't even have &

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Adam K Kirchhoff
On Fri, 22 Feb 2002, Keith Whitwell wrote: > Adam K Kirchhoff wrote: > > > > So, even though I'm pretty sure the Mobility chips don't even have > > the TCL functionality to begin with, I thought I'd test the new Radeon > > code on my Compaq Presario 2700 (Mobility LY chip) just to see i

Re: [Dri-devel] TCL Testing...

2002-02-22 Thread Keith Whitwell
Adam K Kirchhoff wrote: > > So, even though I'm pretty sure the Mobility chips don't even have > the TCL functionality to begin with, I thought I'd test the new Radeon > code on my Compaq Presario 2700 (Mobility LY chip) just to see if it broke > anything :-) > > Well, it did...

[Dri-devel] TCL Testing...

2002-02-22 Thread Adam K Kirchhoff
So, even though I'm pretty sure the Mobility chips don't even have the TCL functionality to begin with, I thought I'd test the new Radeon code on my Compaq Presario 2700 (Mobility LY chip) just to see if it broke anything :-) Well, it did... When I start up a 3D application, the

[Dri-devel] TCL tentatively ready for adventurous testers & developers...

2002-02-19 Thread Keith Whitwell
Michael wrote: > > On Wed, Feb 20, 2002 at 01:28:38AM +, Keith Whitwell wrote: > > Just a note that I've committed the bulk of a functional tcl radeon driver to > > the new 'tcl-0-0-branch'. This is basically my code as of about a 10 days > > ago, which exercises most of the t&l hardware but

Re: [Dri-devel] TCL

2002-02-19 Thread Michael
On Wed, Feb 20, 2002 at 01:28:38AM +, Keith Whitwell wrote: > Just a note that I've committed the bulk of a functional tcl radeon driver to > the new 'tcl-0-0-branch'. This is basically my code as of about a 10 days > ago, which exercises most of the t&l hardware but doesn't have any cool > o

[Dri-devel] TCL

2002-02-19 Thread Keith Whitwell
Just a note that I've committed the bulk of a functional tcl radeon driver to the new 'tcl-0-0-branch'. This is basically my code as of about a 10 days ago, which exercises most of the t&l hardware but doesn't have any cool optimizations. Since then I've been working on cool optimizations, but t