Michael wrote:
>
> On Fri, Mar 01, 2002 at 05:42:38PM +, Keith Whitwell wrote:
> > In the meantime I'me about to commit something rather nice: A dedicated
> > Begin/End engine for the radeon tcl driver with dynamic code generation for
> > commands like glVertex, glColor, etc.
>
> Looks good
On Fri, Mar 01, 2002 at 05:42:38PM +, Keith Whitwell wrote:
> In the meantime I'me about to commit something rather nice: A dedicated
> Begin/End engine for the radeon tcl driver with dynamic code generation for
> commands like glVertex, glColor, etc.
Looks good.
Are you still in the proces
Michael wrote:
>
> On Mon, Feb 25, 2002 at 05:53:51PM -0500, Adam K Kirchhoff wrote:
> >
> > On Mon, 25 Feb 2002, Keith Whitwell wrote:
> >
> > >
> > > OK, great - it looks like some things work for you... That's an improvement,
> > > anyway...
> > >
> > > What would be helpful would be to look
On Mon, Feb 25, 2002 at 05:53:51PM -0500, Adam K Kirchhoff wrote:
>
> On Mon, 25 Feb 2002, Keith Whitwell wrote:
>
> >
> > OK, great - it looks like some things work for you... That's an improvement,
> > anyway...
> >
> > What would be helpful would be to look at Mesa/samples, and identify wh
On Mon, 25 Feb 2002, Keith Whitwell wrote:
>
> OK, great - it looks like some things work for you... That's an improvement,
> anyway...
>
> What would be helpful would be to look at Mesa/samples, and identify what in
> there works & doesn't work. Start with 'depth', 'prim', 'stars', 'tri'.
>
Adam K Kirchhoff wrote:
>
> For what it's worth, I did a little more testing with some games and GL
> xscreensaver hacks.
>
> pulsar works great, as does cage and starwars. Atlantis just gives the
> usual blue background. The others just seem to give a black box (except
> for glplanet, which
For what it's worth, I did a little more testing with some games and GL
xscreensaver hacks.
pulsar works great, as does cage and starwars. Atlantis just gives the
usual blue background. The others just seem to give a black box (except
for glplanet, which shows the stars).
Tuxracer shows the