Re: [Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-22 Thread Felix Kühling
On Sun, 21 Dec 2003 10:41:24 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: > Felix Kühling wrote: [snip] > > My first approach was to restore the old primitive after each clipped > > one. But that would result in reduntant primitive switching if several > > primitives are clipped in a row. There

Re: [Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-21 Thread Keith Whitwell
Felix Kühling wrote: On Sun, 21 Dec 2003 09:52:32 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: Keith Whitwell wrote: Felix Kühling wrote: On Sat, 20 Dec 2003 08:01:07 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: Felix Kühling wrote: Hi, while working on the savage driver I found two

Re: [Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-21 Thread Felix Kühling
On Sun, 21 Dec 2003 09:52:32 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: > Keith Whitwell wrote: > > Felix Kühling wrote: > > > >> On Sat, 20 Dec 2003 08:01:07 -0500 > >> Keith Whitwell <[EMAIL PROTECTED]> wrote: > >> > >> > >>> Felix Kühling wrote: > >>> > Hi, > > while workin

Re: [Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-21 Thread Keith Whitwell
Keith Whitwell wrote: Felix Kühling wrote: On Sat, 20 Dec 2003 08:01:07 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: Felix Kühling wrote: Hi, while working on the savage driver I found two problems. One with tnl/t_vb_render.c, the other one with tnl_dd/t_dd_tritmp.h. Both started since I us

Re: [Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-21 Thread Keith Whitwell
Felix Kühling wrote: On Sat, 20 Dec 2003 08:01:07 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: Felix Kühling wrote: Hi, while working on the savage driver I found two problems. One with tnl/t_vb_render.c, the other one with tnl_dd/t_dd_tritmp.h. Both started since I use different hardware pri

[Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-20 Thread Felix Kühling
On Sat, 20 Dec 2003 08:01:07 -0500 Keith Whitwell <[EMAIL PROTECTED]> wrote: > Felix Kühling wrote: > > Hi, > > > > while working on the savage driver I found two problems. One with > > tnl/t_vb_render.c, the other one with tnl_dd/t_dd_tritmp.h. Both started > > since I use different hardware pri

[Dri-devel] Re: [Mesa3d-dev] [patch] TNL render problems

2003-12-20 Thread Keith Whitwell
Felix Kühling wrote: Hi, while working on the savage driver I found two problems. One with tnl/t_vb_render.c, the other one with tnl_dd/t_dd_tritmp.h. Both started since I use different hardware primitives for quads and triangles/polygons. TAG(quad) in t_dd_tritmp.h calls RASTERIZE( GL_TRIANGLES )