Re: OpenGL without X?

2007-04-15 Thread Rogelio Serrano
On 4/16/07, Dave Airlie <[EMAIL PROTECTED]> wrote: > > > > > > > > 1.) in how many files/ how big that driver (just OpenGL) is at the end? > > (scitech OpenGL driver is one file, 800kb and thats all you need, beside > > the OpenGL app you want to run) > > No. we give you the source code, scitech se

adding dri support

2006-01-30 Thread Rogelio Serrano
I have reinvented the wheel and now have standalone opengl on framebuffer by hacking egl support into tinygl. I have also copied over code  from mesa and it looks like Ihave reinvented mesa too.Which graphics card has the most open specs so i could start reinventing the wheel again and write a 3d d

Fwd: Why does libdrm configure.sh check for C++ compiler

2005-11-10 Thread Rogelio Serrano
-- Forwarded message --From: Rogelio Serrano <[EMAIL PROTECTED]>Date: Nov 11, 2005 1:22 PM Subject: Re: Why does libdrm configure.sh check for C++ compilerTo: Felix Kühling <[EMAIL PROTECTED]>On 11/11/05, Felix Kühling <[EMAIL PROTECTED]> wrote: The weirdest th

Re: SIS 650 plans

2004-12-06 Thread Rogelio Serrano
On Mon, 6 Dec 2004 05:25:22 -0800 (PST), Mr Leha Ivanov <[EMAIL PROTECTED]> wrote: > > Hi. > > Are there any plans to support SIS 650 Cards? > > Thanks. > [snipped...] You know where to get better docs? People have tried to move heaven and earth looking for docs and nobody found anything worth

Re: [Mesa3d-dev] Doom3 works on R200!

2004-10-25 Thread Rogelio Serrano
On 2004-10-25 15:11:00 +0800 Vladimir Dergachev <[EMAIL PROTECTED]> wrote: [snipped...] I see. Thats a good idea too. We just have to look for a company willing to do that. I have long been convinced that designing the hardware like this is the only way to go. Just for fun here are some numbe

Re: [Mesa3d-dev] Doom3 works on R200!

2004-10-24 Thread Rogelio Serrano
On 2004-10-25 11:11:56 +0800 Vladimir Dergachev <[EMAIL PROTECTED]> wrote: On Mon, 25 Oct 2004, Rogelio Serrano wrote: On 2004-10-25 04:10:30 +0800 Vladimir Dergachev <[EMAIL PROTECTED]> wrote: If there weren't all those patents out there we might just try to develop a f

Re: [Mesa3d-dev] Doom3 works on R200!

2004-10-24 Thread Rogelio Serrano
On 2004-10-25 04:10:30 +0800 Vladimir Dergachev <[EMAIL PROTECTED]> wrote: If there weren't all those patents out there we might just try to develop a free graphics chip. I have thought about this (repeatedly - the idea gets very tempting after asking for the docs for the Nth time) and I don'

via docs

2004-09-03 Thread Rogelio Serrano
Is the VIA Unichrome the most open 3D chipset available? -- Blood is thicker then water... And much tastier John Davidorff Pell --- This SF.Net email is sponsored by BEA Weblogic Workshop FREE Java Enterprise J2EE deve

Re: What do we need to support Radeon 9200 and up ?

2004-08-11 Thread Rogelio Serrano
On 2004-08-11 16:51:59 +0800 Philipp Klaus Krause <[EMAIL PROTECTED]> wrote: Radeon 9200 is supported by the r200 driver. We need ATI releasing docs for r300 and above. --- SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media

[Dri-devel] opengl future

2002-01-20 Thread Rogelio M. Serrano Jr.
What will happen to opengl? As far as I know that is already MS property. Whats going to happen to hardware support for 3d accel then? Are we all going to end up using d3d? What are the legal issues around d3d? Can we use it in linux? ___ Dri-devel mai

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-17 Thread rogelio
id > > > _ > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > _______ > Dri-devel mailing list > [EMAIL PROTECTED] > https://lists.sourcef

[Dri-devel] dri-cvs compile and Xlib locale problem

2001-11-18 Thread Rogelio M. Serrano Jr.
dri-cvs compilation fails with: cannot find -lXau. I followed the compilation guide to the letter. What could I have done wrong? I used xfree86 cvs instead and i have dri enabled for my rage 128 pro ultra tf which is not supported on debian testing or unstable. I also have a locale problem. I

[Dri-devel] applicability of drm interface to accelerated 2d cards

2001-10-15 Thread Rogelio M. Serrano Jr.,,,
Is the drm interface applicable to 2d accelerator cards? This is because i dont have a supported 3d card. ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel