[EMAIL PROTECTED] wrote:
>It's not exactly a known problem. I havn't had problems with scissors
>yet, probably because it's not widely used in games and other stuff I
>tested. I suspect that scissors interact badly with the window cliprect.
>It's still a big mess in the driver. If you feel like
Hello all !
I'm using the savage driver for a ProSavage PN133 from the
06 July 2004 snapshot. I have some troubles with the glScissor
function. I don't know if it's a driver problem but the same
code works ok under intel i865G (Extreme 2).
The next code usually sets a painting window.
// Set