Re: Vmwgfx: lack of 3D acceleration

2010-02-19 Thread Marco
> Please provide the full Xorg.0.log file. Here it is (in the meantime I recompiled drm 2.4.18, but non vmwgfx 3D again) Marco Xorg.0.log Description: Binary data -- Download IntelĀ® Parallel Studio Eval Try the

Vmwgfx: lack of 3D acceleration

2010-02-18 Thread Marco
GIX_pbuffer OpenGL vendor string: Mesa Project OpenGL renderer string: Software Rasterizer OpenGL version string: 2.1 Mesa 7.7.1-DEVEL OpenGL shading language version string: 1.20 It seems to use swrast. I would expect it to u

Re: glxgears crash with latest mesa swrast module

2008-09-12 Thread Marco
oesn't segfault anymore. Thanks Marco - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is

Re: glxgears crash with latest mesa swrast module

2008-09-10 Thread Marco
> I don't see how that change could be related to a SwapBuffers crash Sorry I was misunderstod: that is latest commit I have. Last mesa sources I had was from 20/08/2008, and glxgears was running fine, then I upgraded till the commit of Fri Sep 5 08:06:59 2008 -0600 and glxgears now crashes. By

glxgears crash with latest mesa swrast module

2008-09-10 Thread Marco
in ?? () #1 0xb7f09deb in glXSwapBuffers (dpy=0x804c008, drawable=35651586) at glxcmds.c:859 #2 0x0804a69b in main (argc=1, argv=0xbfc857b4) at glxgears.c:338 (gdb) Bye Marco - This SF.Net email is sponsored by the Mo

Another question about DRI2 direct rendering

2008-04-02 Thread Marco
nd keep up your great work. Marco (WW) Failed to open protocol names file /etc/X11/xserver/protocol.txt This is a pre-release version of the X server from The X.Org Foundation. It is not supported in any way. Bugs may be filed in the bugzilla at http://bugs.freedesktop.org/. Select the "xorg&qu

[Dri-devel] FYI: savage vast_speed_improvement

2004-03-28 Thread Marco Strack
Just checked out mesa/dri cvs and build the whole tree. And glxgears got from prior 400 to 490 fps on my t23 (1,1 ghz p3 mobile, supersavage). thats nearly 25 % faster ! good work --- This SF.Net email is sponsored by: IBM Linux Tutorial

[Dri-devel] freedesktop cvs /tmp no space

2004-03-26 Thread Marco Strack
it seems the freedesktop cvs machine is running out of space on /tmp : [EMAIL PROTECTED] mesa]# ./up.bat Logging in to :pserver:[EMAIL PROTECTED]:2401/cvs/mesa CVS password: can't create temporary directory /tmp/cvs-serv27957 No space left on device same on dri trunk. No problems with my /tmp .

Re: Fw: Re: [Dri-devel] savage-2-0-0 test notes

2004-03-11 Thread Marco Strack
hat the fonts in blender are also gl, but that's just an assumption. Besides that you did a _GREAT_ work, and the driver speeded up in the last 2-3 Months as gar as i can see. With savage-2-0-0 i had about 270 fps in the beginning of working dri-support for my chip. Than it got

[Dri-devel] savage success report

2004-02-15 Thread Marco Strack
hi. just checked out the most recent savage_2.0.0 branch. enabled dri and working ;) xv working, consoles scrambled. chromium looking good, tuxracer is somehow a bit choppy and not playable, but accelerated. all gl screensavers work. ;) on t23 , supersavage IX/SDR marco

[Dri-devel] supersavage IX / SDR - cvs

2004-01-14 Thread Marco Strack
trying 3d stuff and restarting X, X is unusable. Even after warm boot of the machine X is not usable. When starting the login manager it takes about 3 minutes to get the picture completed. A shutdown/turnoff/restart "solves" the prob

[Dri-devel] kernel 2.6.1 - supersavage

2004-01-12 Thread Marco Strack
*) SAVAGE(0): XvMC is not enabled (WW) SAVAGE(0): Option "ForceInit" is not used (==) RandR enabled -- snip. see the "not enough memory" error... Hope this helps... ;) regards Marco --- This SF.net email is sponsored b

[Dri-devel] supersavage-kernel 2.6.1

2004-01-11 Thread Marco Strack
zes it any more. I'm so close ;) Help would be appreciated. regards Marco --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching ca

[Dri-devel] same radeon7500 lockup (as 2 weeks ago)

2002-04-02 Thread marco ghidinelli
since 1 week i get the same lookup using the lastest tcl-0-0-branch on my radeon7500 ddr 64m. the lockup seems the one that someone (maybe keithp) fixes 3 weeks ago. -- BOFH excuse #442: Trojan horse ran out of hay ___ Dri-devel mailing list [EMAIL

Re: [Dri-devel] 7500 lockup kludge-around

2002-03-13 Thread marco ghidinelli
On Tue, Mar 12, 2002 at 09:06:03PM +, Keith Whitwell wrote: > I've committed a kludge that stops the 7500 from locking up in q3 demo001 and > geartrain on my box. It's pretty ugly so I'm continuing to look at the > problem (basically I emit some state between every primitive whether it's > ne

Re: [Dri-devel] Radeon7500 lockups with Q3A

2002-03-05 Thread marco ghidinelli
On Mon, Mar 04, 2002 at 09:41:38AM -0800, Ian Romanick wrote: > On Mon, Mar 04, 2002 at 03:28:48AM +0100, Andreas Stenglein wrote: > > > I have this lockups with quake3arena, too. > > I found a temporary (and slow) workaround: disable > > the use of OpenGL-extensions in the q3a-setup-menu. > > I