> > I've been wondering for some time why at least the Quake 2 engine is
> > very slow with multitexturing enabled, i.e. with
> >
> > set gl_ext_multitexture "1"
> >
> > in ~/.quake2/baseq2/config.cfg, it crawls on stuff like explosions.
> > Change that to 0 and it's snappy.
> >
> > Do people s
2.4.17 all code buildin. xfree 4.1.0
(i ve try sevral time cvs code).
thanks,
Bobakitoo
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what are the current developement status for radeon 7500 and 8500?
i know thers had talk about it before but many developement had advence sience.
thank you.
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How Radeon 64mb performe in quake3 whit xfree4.1 and current dri?
Dose the driver are mature as the mga one?
Is it stable whit via kt133 chipset?
thanks,
Bobakitoo
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> Hey, has anyone had experience with Radeon VE for dri? I'm not
> interested in the extra heads particularly... VE 64mb starts at $57 on
> pricewatch, or with tv out for $65. It's faster than a Geforce2 MX400,
> and the linux drivers are open source... if they work. If anyone has
> experei
> Hello
>
> I have a Matrox G450 card on a RH7.1 Linux PC, XFree 4.0.3, and the
> latest driver from Matrox (v1.3.0)
> When running a OpenGL app., some strange things happen : if you move the
> OpenGL window, the application does not crash, but the GL context does
> not move, the rendering happen
o config/
then do make -f Makefile.linux it sould build your radeon.o module.
Once it is build you can copy it to /lib/modules/2.4.5/kernel/drivers/char/drm
and modeprobe radeon.o
Bobakitoo
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quot;
btw, why ther no source on ftp at sourceforge?
Thanks,
Bobakitoo
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setting?
And do the current dri is stable whit other video surch
as ati radeon?
thanks,
Bobakitoo
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