http://bugs.freedesktop.org/show_bug.cgi?id=16687
--- Comment #2 from Chris Rankin <[EMAIL PROTECTED]> 2008-07-12 14:28:06 PST
---
(In reply to comment #1)
> This is a known issue with DRI and compositing at the same time.
That might explain the glxgears problem, but there is still the corr
http://bugs.freedesktop.org/show_bug.cgi?id=16687
--- Comment #1 from Adam K Kirchhoff <[EMAIL PROTECTED]> 2008-07-12 14:14:16
PST ---
This is a known issue with DRI and compositing at the same time. DRI2 resolves
this problem, but the radeon driver still has to be updated to it. See
http
http://bugs.freedesktop.org/show_bug.cgi?id=16687
Summary: Desktop corruption when enabling Desktop Effects
Product: Mesa
Version: CVS
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Prior
Ben Gamari wrote:
> What trees are you pulling from. Pulling from drm/modesetting-gem and
> mesa/drm-gem I'm getting some pretty obvious build errors (e.g. struct
> drm_gem_open never defined).
That's exactly what I am doing. Upto now I did not experience any of
these errors.
Cheers, Johannes
--
Jesse Barnes wrote:
> Right, and it's actually fairly common in other OSes. It sounds like the
> biggest chunk of additional code will be dealing with acceleration; I'm not
> sure how complex the latest algorithms are... Also input transformation is
> an unknown, but it's a bit dubious anyway.
Tiago Vignatti wrote:
> [0] https://bugs.freedesktop.org/attachment.cgi?id=17545
> This doc says that it improves the heavy-load behavior, but I'm
> failing to see it. Can you be more specific?
Sure.
The old code would assume mouse delta = speed. Of course, this
assumption is valid only as lo