On Wed, Apr 2, 2008 at 4:08 PM, Xiang, Haihao <[EMAIL PROTECTED]> wrote:
>
> On Tue, 2008-04-01 at 20:50 +0800, Kristian Høgsberg wrote:
> > On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]>
> > wrote:
> > > Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> > >
> > >
On Tue, 2008-04-01 at 20:50 +0800, Kristian Høgsberg wrote:
> On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]>
> wrote:
> > Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> >
> >
> > > Hi,
> > >
> > > I just committed the last big chunk of DRI2 work, the direct
> rende
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #27 from Oliver McFadden <[EMAIL PROTECTED]> 2008-04-01 22:19:10
PST ---
I would rather we just disable the writeback than adding some work around
(increase the timeout, etc); we've got enough problems that I'd rather not add
more
http://bugs.freedesktop.org/show_bug.cgi?id=14127
Michael Fu <[EMAIL PROTECTED]> changed:
What|Removed |Added
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http://bugs.freedesktop.org/show_bug.cgi?id=13409
--- Comment #6 from Michael Fu <[EMAIL PROTECTED]> 2008-04-01 19:39:58 PST ---
Ben, any response for Gordon's question in comment# 5?
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http://bugzilla.kernel.org/show_bug.cgi?id=10235
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http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #4 from Stefan Dösinger <[EMAIL PROTECTED]> 2008-04-01 16:17:05
PST ---
For what it's worth, I also see the same crash with 7.0.2 if I have a valid
shader bound. So the problem is not the undefined shader.
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--- Comment #3 from Stefan Dösinger <[EMAIL PROTECTED]> 2008-04-01 14:38:48
PST ---
Wow, that was quick! I'll try to set up the git version of mesa to test if it
works with my shiny new GL_ATI_fragment_shader wine code as well.
Thanks,
Stefa
http://bugs.freedesktop.org/show_bug.cgi?id=15269
Roland Scheidegger <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #2 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01 14:28:48
PST ---
Fixed in git (master and mesa_7_0_branch), just a bogus check if ATI_fs is
really enabled (that is, a valid program is bound). I've left the validation
cod
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #1 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01 13:47:07
PST ---
Hmm the driver can't handle an undefined shader, and we do state validation
(why?) when a context is made current. Though I guess the same bug would happen
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #26 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01
13:08:32 PST ---
(In reply to comment #25)
> I know now whats happening. If the ring buffer gets low on space
> radeon_wait_ring is called. If writeback is enabled radeon_
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #25 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 12:27:49 PST
---
I know now whats happening. If the ring buffer gets low on space
radeon_wait_ring is called. If writeback is enabled radeon_wait_ring can run
into the -EBUSY t
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #24 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 09:42:10 PST
---
Disabling writeback with no_wb=1 also makes the lockup disappear. And no, it's
not an april fools joke :).
Resolving this should be easy now.
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http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #23 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 07:49:50 PST
---
You're right, it's the ring pointer update size. Values less than or equal 8
work fine, greater or equal 9 causes crashes. Perhaps increasing it further
would
On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]> wrote:
> Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
>
>
> > Hi,
> >
> > I just committed the last big chunk of DRI2 work, the direct rendering
> > support. With this, we can now do direct rendering to redirected
>
On Tue, Apr 1, 2008 at 6:11 AM, Johannes Engel <[EMAIL PROTECTED]> wrote:
> Thanks a lot for your work, Kristian!
> Testing DRI2 on my 945GM I get
>
> ~> glxgears
> calling DRI2CreateDrawable, XID 0x2c2, GLX ID 0x2c2
> success, head 0x30, handle 0x2
> DRM_I915_EXECBUFFER: -16
> glxgea
On Tue, Apr 1, 2008 at 6:18 AM, Xavier Bestel <[EMAIL PROTECTED]> wrote:
>
> On Tue, 2008-04-01 at 11:48 +0200, Xavier Bestel wrote:
> > Hi Kristian,
> >
> > On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> > > Hi,
> > >
> > > I just committed the last big chunk of DRI2 work, the
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #22 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01
05:23:51 PST ---
I fail to see what's wrong with this commit. Clearly we shouldn't update the
ring pointer for every command read (which just causes almost as much data
tr
Thanks a lot for your work, Kristian!
Testing DRI2 on my 945GM I get
~> glxgears
calling DRI2CreateDrawable, XID 0x2c2, GLX ID 0x2c2
success, head 0x30, handle 0x2
DRM_I915_EXECBUFFER: -16
glxgears: intel_context.c:1010: UNLOCK_HARDWARE: Assertion
`intel->batch->cliprect_mode != REFERENCE
On Tue, Apr 01, 2008 at 12:50:08PM +0300, Pasi Kärkkäinen wrote:
> On Fri, Mar 28, 2008 at 12:08:38AM -0400, Younes M wrote:
> > Hi,
> >
> > I recently posted to the Nouveau mailing list about this, but for
> > those who don't participate in that one I thought I would also post
> > here since it s
Hi Kristian,
On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> Hi,
>
> I just committed the last big chunk of DRI2 work, the direct rendering
> support. With this, we can now do direct rendering to redirected
> windows and GLX_EXT_texture_from_pixmap even works, so compiz (and
> othe
On Tue, 2008-04-01 at 11:48 +0200, Xavier Bestel wrote:
> Hi Kristian,
>
> On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> > Hi,
> >
> > I just committed the last big chunk of DRI2 work, the direct rendering
> > support. With this, we can now do direct rendering to redirected
> > w
On Fri, Mar 28, 2008 at 12:08:38AM -0400, Younes M wrote:
> Hi,
>
> I recently posted to the Nouveau mailing list about this, but for
> those who don't participate in that one I thought I would also post
> here since it seems to concern DRI as much as Nouveau. I intend to
> submit an application f
ACPI OpRegion support for Intel Integrated Graphics is meant to improve
the communication mechanisms between graphcis driver and system/video BIOS.
The Intel graphics driver stack is composed of several different modules:
kernel drivers, user level drivers, the video BIOS, system BIOS,
and pre-pr
Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> Hi,
>
> I just committed the last big chunk of DRI2 work, the direct rendering
> support. With this, we can now do direct rendering to redirected
> windows and GLX_EXT_texture_from_pixmap even works, so compiz (and
> other Open GL comp
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #21 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 01:15:59 PST
---
The mask patch didn't help
With 318157.. reverted texsub runs fine with tris=1000. I notice the pattern in
the triangles too.
I looked at RADEON_CP_RB_CNTL
Wit
http://bugs.freedesktop.org/show_bug.cgi?id=15297
--- Comment #2 from Dmitriy <[EMAIL PROTECTED]> 2008-04-01 00:44:55 PST ---
Created an attachment (id=15596)
--> (http://bugs.freedesktop.org/attachment.cgi?id=15596)
Example code for test this bug
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http://bugs.freedesktop.org/show_bug.cgi?id=15297
--- Comment #1 from Dmitriy <[EMAIL PROTECTED]> 2008-04-01 00:44:14 PST ---
Created an attachment (id=15595)
--> (http://bugs.freedesktop.org/attachment.cgi?id=15595)
If use vesa drv
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http://bugs.freedesktop.org/show_bug.cgi?id=15297
Summary: Bug opengl (incorect display)
Product: Mesa
Version: 6.5
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: high
Compone
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