Sergio Monteiro Basto wrote:
> Hi I just update all gits: libdrm, drm, mesa and xf86-video-intel
>
> And now I don't have DRI
>
> (WW) intel: No matching Device section for instance (BusID PCI:0:2:1)
> found
> (WW) intel(0): Bad V_BIOS checksum
> (WW) intel(0): Register 0x61200 (PP_STATUS) change
http://bugs.freedesktop.org/show_bug.cgi?id=11877
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http://bugs.freedesktop.org/show_bug.cgi?id=12132
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--- Comment #3 from [EMAIL
http://bugs.freedesktop.org/show_bug.cgi?id=12217
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--- Comment #3 from [
http://bugs.freedesktop.org/show_bug.cgi?id=12132
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--- Comment #2 from [
On Tue, 2007-09-25 at 02:19 +0100, Sergio Monteiro Basto wrote:
> Hi I just update all gits: libdrm, drm, mesa and xf86-video-intel
>
> And now I don't have DRI
No, you don't have AIGLX, which is a long ways from not having DRI. Does
glxinfo report that you have direct rendering enabled?
--
[E
Hello,
I have made a program that draws zfail/zpass shadows. I draw three
models with ~120 tris each and one light source and a simple floor, with
zpass. I can get a full 60fps until the window size reaches about
780x580 which drops to around ~30 fps in a maximized window (1342x820).
The appl
Hi I just update all gits: libdrm, drm, mesa and xf86-video-intel
And now I don't have DRI
(WW) intel: No matching Device section for instance (BusID PCI:0:2:1)
found
(WW) intel(0): Bad V_BIOS checksum
(WW) intel(0): Register 0x61200 (PP_STATUS) changed from 0xc008 to
0xd009
(WW) intel(0
http://bugs.freedesktop.org/show_bug.cgi?id=9264
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--- Comment #
http://bugs.freedesktop.org/show_bug.cgi?id=12164
--- Comment #11 from [EMAIL PROTECTED] 2007-09-24 13:39 PST ---
This patch works perfectly ! Blender doesn't crash.
I will use blender during one week to see if this patch is stable. But I think
problem is solved. I will go back in on
http://bugs.freedesktop.org/show_bug.cgi?id=8292
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http://bugs.freedesktop.org/show_bug.cgi?id=12502
--- Comment #13 from [EMAIL PROTECTED] 2007-09-24 13:02 PST ---
(In reply to comment #12)
> 1. Insert a printf in _mesa_BindBufferARB(), printing the arguments.
_mesa_BindBufferARB(target=34962, buffer=14)
_mesa_BindBufferARB(target=3
On Monday, September 24, 2007 1:25 am Michel Dänzer wrote:
> On Fri, 2007-09-21 at 12:46 -0700, Jesse Barnes wrote:
> > On Friday, September 21, 2007 2:51 am Michel Dänzer wrote:
> > > > - add code to Mesa so GetMSC/WaitForMSC set
> > > > DRM_VBLANK_SECONDARY correctly
> > >
> > > One idea (with
http://bugs.freedesktop.org/show_bug.cgi?id=12502
--- Comment #12 from [EMAIL PROTECTED] 2007-09-24 08:17 PST ---
OK, I wasn't clear on that.
My only guess at this point is that maybe the vertex element buffer is not
getting unbound at some point so the glDrawRangeElements() is inadv
http://bugs.freedesktop.org/show_bug.cgi?id=12164
--- Comment #10 from [EMAIL PROTECTED] 2007-09-24 08:08 PST ---
Created an attachment (id=11723)
--> (http://bugs.freedesktop.org/attachment.cgi?id=11723&action=view)
patch for radeon_swtcl.c
Here's the same patch, but for the radeon
http://bugs.freedesktop.org/show_bug.cgi?id=12164
--- Comment #9 from [EMAIL PROTECTED] 2007-09-24 07:55 PST ---
I think my card doesn't use r200 driver but radeon driver...
The result of 2 patch :
(gdb) run
Starting program: /usr/bin/blender-bin
[Thread debugging using libthread_db
On Sat, 2007-09-22 at 10:06 -0400, Alex Deucher wrote:
> On 9/19/07, chaohong guo <[EMAIL PROTECTED]> wrote:
> >
> > Did someone try secondlife on radeon cards ?
> >
> > I am porting dri radeon driver to solaris. In order to
> > enable secondlife to run on Solaris x86. I have to make a
> > small ch
http://bugs.freedesktop.org/show_bug.cgi?id=12217
[EMAIL PROTECTED] changed:
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On Fri, 2007-09-21 at 12:46 -0700, Jesse Barnes wrote:
> On Friday, September 21, 2007 2:51 am Michel Dänzer wrote:
> > > - add code to Mesa so GetMSC/WaitForMSC set DRM_VBLANK_SECONDARY
> > > correctly
> >
> > One idea (with some handwaving :) would be the common code keeping
> > around a po
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