On Tue, 2005-07-05 at 17:47 +0100, Hamish Marson wrote:
> Tino Keitel wrote:
>
> >On Mon, Jul 04, 2005 at 18:15:36 -0700, Nguyen The Toan wrote:
> >
> >>There's a lot of flickering with OpenGL screensavers that came with KDE.
> >>Did I
> >>miss something? or the OpenGL screensavers is not supp
Tino Keitel wrote:
>On Mon, Jul 04, 2005 at 18:15:36 -0700, Nguyen The Toan wrote:
>
>
>>Hi guys,
>>
>>I install r300_driver and everything went smoothly. Quake3 (commercial
>>version) works flawlessly so far. glxgears reports around 1160 fps. Suspend
>>and resume works great, a MAJOR advanta
In several places the DRI code is assuming that it is implementing
GLX. One example of this is __glXFindDRIScreen.
All of the context functions take (__DRInativeDisplay *dpy, int scrn)
and then call pDRIScreen = glx_find_dri_screen(dpy, scrn); to get the
screen object. The assumption here is that
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https://bugs.freedesktop.org/show_bug.cgi?id=3706
Summary: r200: torcs option screen and map broken
Product: Mesa
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https://bugs.freedesktop.org/show_bug.cgi?id=3705
--- Additional Comments From [EMAIL PROTECTED] 2005-07-05 03:56 ---
Creat
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the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=3705
Summary: r200 (possibly others too): zreaddraw fails
Product: M