So I've been lurking for a while following the r300 work and decided to
give it a go on my fanless 9600se (RV350 AP).
- glxinfo states r300 DRI is enabled. (AGP4x, NO-TCL)
- glxgears gives me about 250fps with drm debug=1, ~625fps without debug
on.
- tuxracer runs ok at 640x480 fullscreen
- ic
On Sunday 20 February 2005 10:34 pm, Nguyen The Toan wrote:
> I hope this is not too off topic. I bought the retail version of Quake 3
> few years ago. But now I want to try it on Linux. Does anybody know if I
> need to buy a new copy for linux or if I can modify the Q3 Linux Demo
> somehow ?
Simp
Hello,
I hope this is not too off topic. I bought the retail version of Quake 3 few
years ago. But now I want to try it on Linux. Does anybody know if I need to
buy a new copy for linux or if I can modify the Q3 Linux Demo somehow ?
Thanks in advance,
Toan
---
Vladimir Dergachev wrote:
[snip]
> Interesting :) Could you try this with latest X.org source ?
>
> Also, what is gl-117 ?
OpenGL flight simulator.
Bye,
Roland
--
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On Sunday 20 February 2005 13:20, Brian Paul wrote:
> Adam Jackson wrote:
> > I'm working on this, actually. Right now I'm doing it as an EGL->GLX
> > translation layer so we can get glitz retargeted at the EGL API. Turning
> > that into a dispatch layer wouldn't be too tough, particularly since
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
I installed sucessfully xorg from CVS, DRM from CVS on Debian SID.
I downloaded Mesa from CVS; make linux-x86 works fine; the problem is about dri:
$ make linux-dri-x86
make[3]: Entering directory `/home/src/mesa_cvs/Mesa/src/glx/x11'
gcc -c -I. -I../..
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2578
--- Additional Comments From [EMAIL PROTECTED] 2005-02-20 15:43 ---
This
On Mon, 21 Feb 2005 10:00:04 +1100, Dave Airlie <[EMAIL PROTECTED]> wrote:
> It's also a bad hack that the current miniglx sample_server has to be
> run then the X server, current miniglx I don't think supports
> rendering in its "server" application..
It doesn't support it and that's another reas
In your other message, you wrote:
>
> > building an Xserver on top of mesa solo is a bit of a nightmare in terms
> > of includes and defines .. as an Xserver requires all the X types to build
> > but solo has its own set of defines/typedefs that don't match what the
> > Xserver has... so calling X
Thomas Hellström wrote:
> Benno Schulenberg wrote:
> > Preferably rephrase, something like "(this is just a note)", as
> > it is good to know that it is looking for the file.
>
> I only get this message when LIBGL_DEBUG is set to verbose,
> but maybe it should be just a warning?
Not even a warning
Hi!
Benno Schulenberg wrote:
Felix Kühling wrote:
Should I
rephrase the message to clearly state that this is *not an error*
or just not print anything if the file can't be read?
Preferably rephrase, something like "(this is just a note)", as it
is good to know that it
Felix Kühling wrote:
> Should I
> rephrase the message to clearly state that this is *not an error*
> or just not print anything if the file can't be read?
Preferably rephrase, something like "(this is just a note)", as it
is good to know that it is looking for the file.
Benno
On Sunday 20 February 2005 13:20, Brian Paul wrote:
> Adam Jackson wrote:
> > I'm working on this, actually. Right now I'm doing it as an EGL->GLX
> > translation layer so we can get glitz retargeted at the EGL API. Turning
> > that into a dispatch layer wouldn't be too tough, particularly since
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2578
--- Additional Comments From [EMAIL PROTECTED] 2005-02-20 10:52 ---
Creat
Adam Jackson wrote:
On Sunday 20 February 2005 11:29, Brian Paul wrote:
Dave Airlie wrote:
building an Xserver on top of mesa solo is a bit of a nightmare in terms
of includes and defines .. as an Xserver requires all the X types to
build but solo has its own set of defines/typedefs that don't matc
On Sunday 20 February 2005 11:29, Brian Paul wrote:
> Dave Airlie wrote:
> > building an Xserver on top of mesa solo is a bit of a nightmare in terms
> > of includes and defines .. as an Xserver requires all the X types to
> > build but solo has its own set of defines/typedefs that don't match what
On Sun, 20 Feb 2005 11:39:24 +0100, Philipp Klaus Krause <[EMAIL PROTECTED]>
wrote:
> Is someone working on writing a driver for these chips?
>
> XGI provides a free framebuffer driver and drm, but the
> Mesa part of their driver is only available as closed-source.
>
> Philipp
>
>
http://bugs.
On Sun, 20 Feb 2005 09:29:36 -0700, Brian Paul
<[EMAIL PROTECTED]> wrote:
> An enhanced EGL interface could be a nice clean foundation. Xgl could
> layer upon it and other people could use it as-is for projects where X
> isn't wanted. Hopefully, other IHVs would adopt/implement it too.
This was
Dave Airlie wrote:
Hi,
Well I spent the day hacking and managed to get Xgl running on top
of Mesa solo, the solo stuff I've checked into Mesa,
Neat!
The glitz backend for miniglx and the Xserver miniglx stuff are up at
http://www.skynet.ie/~airlied/patches/xminiglx/
There is no input hooke
Vladimir Dergachev wrote:
The reason I am asking is that R300 appears to support all (or almost
all)
GL texture formats and it would not be too difficult to add this
support,
but we are using R200 switch() due to lack of understanding of
Mesa->driver interface.
Well, even if the hardware does
On Sun, Feb 20, 2005 at 12:00:10PM +1100, Benjamin Herrenschmidt wrote:
> On Sat, 2005-02-19 at 11:23 +0100, Philipp Klaus Krause wrote:
> > Well my rv250 lockups occour only during mouse movement in fullscreen
> > applications. But for month ago there were no lockups. The situation
> > was slowly
On Sun, Feb 20, 2005 at 12:00:10PM +1100, Benjamin Herrenschmidt wrote:
> On Sat, 2005-02-19 at 11:23 +0100, Philipp Klaus Krause wrote:
> > Well my rv250 lockups occour only during mouse movement in fullscreen
> > applications. But for month ago there were no lockups. The situation
> > was slowly
On Sat, Feb 19, 2005 at 04:11:08PM -0500, Adam K Kirchhoff wrote:
> Vladimir Dergachev wrote:
> >Also, to cover the obvious, you did update the DRM driver, recompile
> >it and reloaded it ? Check that there are no stray binaries around..
> Yeah, the DRM was updated as well. I've compared md5sums
Is someone working on writing a driver for these chips?
XGI provides a free framebuffer driver and drm, but the
Mesa part of their driver is only available as closed-source.
Philipp
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