I've noticed fglrx advertises this for the r200, and doom 3 wants it...
So after I manage to beat fragment_shader into shape, going to have a look
at how to get ARB_vp working.. r300 guys you have something going on this
already?
Dave.
--
David Airlie, Software Engineer
http://www.skynet.ie/~a
Roland Scheidegger wrote:
I don't quite follow third line before last? Can someone enlighten me?
You mean the pitch & 0x20 stuff? Yeah, looks strange.
Looking at it, it seems like it ensures that each "block line" starts
with alternating 2KB addresses (i.e. that 11th-bit). So y 0-15 will
have set
Vladimir Dergachev wrote:
On Thu, 27 Jan 2005, Rune Petersen wrote:
Hi,
I get lockups running anything other than glxgears.
I am running the 25 jan. snapshots of Xorg & r300_driver.
Are there any simple way to locate the functions that course lockups?
I was thinking of something like simple progra
Jacek Rosik wrote:
Hi,
I have some questions about r200 depth tiling. Generally I'm also
interested in r100 tiling too, but currently i work on r200.
First of all in functions r200_mba_z16|32 from r200_span.c frontPitch
offset is used. Is it intentional or just because depthOffset is
also the s
I compiled DRI CVS for Savage (X.org, Mesa and DRM stuff) with instructions from
dri.sf.net and install it, DRI isn't working. I get this failure (from dmesg):
mtrr: 0x9000,0x200 overlaps existing 0x9000,0x20
mtrr: no more MTRRs available
[drm:drm_unlock] *ERROR* Process 6930 using
On Fri, 28 Jan 2005 09:51:25 +0100, Jacek Rosik <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I have some questions about r200 depth tiling. Generally I'm also
> interested in r100 tiling too, but currently i work on r200.
>
> First of all in functions r200_mba_z16|32 from r200_span.c frontPitch
> offset
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2393
--- Additional Comments From [EMAIL PROTECTED] 2005-01-27 02:37 ---
[Swi
>Indeed, it's our driver that disables the DRI if Composite is enabled,
> not the DRI in general. I expect that to stay the same until the two are
> properly integrated with each other (but it's not my decision to make).
>
>
If some could point us to the code in the driver which disable DRI when
On Thu, 27 Jan 2005 19:12:23 +0100, Johannes Berg
<[EMAIL PROTECTED]> wrote:
> Hi,
>
> So I've been scouring the net and the mailing list archives without
> finding anything - so I'll just ask:
> It seems the r300 code isn't very far yet, and the web-site states that
> the Radeon 9700 code hasn't
Hi,
I have some questions about r200 depth tiling. Generally I'm also
interested in r100 tiling too, but currently i work on r200.
First of all in functions r200_mba_z16|32 from r200_span.c frontPitch
offset is used. Is it intentional or just because depthOffset is also
the same? Maybe it should
On Thu, 27 Jan 2005, Rune Petersen wrote:
Hi,
I get lockups running anything other than glxgears.
I am running the 25 jan. snapshots of Xorg & r300_driver.
Are there any simple way to locate the functions that course lockups?
I was thinking of something like simple programs or tutorials.
Try NeHe
Hi,
I get lockups running anything other than glxgears.
I am running the 25 jan. snapshots of Xorg & r300_driver.
Are there any simple way to locate the functions that course lockups?
I was thinking of something like simple programs or tutorials.
Rune Petersen
--
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