On Tuesday 05 October 2004 19:56, Dave Airlie wrote:
> your still doing soft rendering at a guess... glxinfo and check Direct
> Rendering: Yes...
>
> Dave.
Hi Dave! Thank you for the tip, but I don't think so... have a look here:
> > Log file:
> > (II) RADEON(0): Direct rendering enabled
> >
Here's a simple patch that gives about a 50% (on my box) speed boost to
glReadPixels performance in 24-bit. I measured using the benchmark
built into progs/demos/readpix. The interesting thing is that the core
MMX & SSE2 routines can be used for other cards as well. For example,
it looks lik
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--- Additional Comments From [EMAIL PROTECTED] 2004-10-05 18:18 ---
(In reply t
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--- Additional Comments From [EMAIL PROTECTED] 2004-10-05 17:31 ---
Created an
>
> That sucks. Wasn't the gamma driver just deprecated? I know that situation
> is a little different. However, at least in this case users have a way to get
> direct rendering working again. It's a tough call, though.
yeah but i830 has real live users, and will have for a number of years...
Dave Airlie wrote:
Now that the i830/i845 portion of the i915 driver supports all the
functionality of the old i830 drive, can we at least mark the i830 kernel
driver as deprecated? The sooner we can totally kill that driver, the better
No we can't ever mark it as anything, we've got to support it
> At first impression, 3d acceleration seemed really bad (). Glxgears was
> giving me 130, 140 FPS! And this is an Athlon XP 2600 with the ATI 9200se (I
> know, this video card is not that good, but results should not be so bad, it
> has 128 Mb, AGP 8x (though dri is only up to 4X), 64 bits)..
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Paulo R. Dallan schrieb:
At first impression, 3d acceleration seemed really bad (). Glxgears was
giving me 130, 140 FPS! And this is an Athlon XP 2600 with the ATI 9200se (I
know, this video card is not that good, but results should not be so bad, it
has 128 Mb, AGP 8x (though dri is only up
On Tuesday 05 October 2004 15:51, Felix Kühling wrote:
> On Tue, 5 Oct 2004 14:42:44 -0300
>
> "Paulo R. Dallan" <[EMAIL PROTECTED]> wrote:
> > The relevant parts of dmesg (at least that I could identify) are:
> >
> > mtrr: 0xe800,0x800 overlaps existing 0xe800,0x10
> > radeon: U
> Now that the i830/i845 portion of the i915 driver supports all the
> functionality of the old i830 drive, can we at least mark the i830 kernel
> driver as deprecated? The sooner we can totally kill that driver, the better
No we can't ever mark it as anything, we've got to support it for ever
:
On Tue, 5 Oct 2004 15:07:22 -0400, Alex Deucher <[EMAIL PROTECTED]> wrote:
> On Wed, 29 Sep 2004 13:16:44 -0500, Steve Holland <[EMAIL PROTECTED]> wrote:
> > I downloaded the latest savage and common snapshots today, and I have a
> > few notes (thanks for the great work!):
> >- The snapshots do
On Wed, 29 Sep 2004 13:16:44 -0500, Steve Holland <[EMAIL PROTECTED]> wrote:
> I downloaded the latest savage and common snapshots today, and I have a
> few notes (thanks for the great work!):
>- The snapshots do not work out-of-the-box on 2.6 kernels -- the 2.6
> DRM must be downloaded from CV
On Tue, 5 Oct 2004 06:51:40 -0700 (PDT)
[EMAIL PROTECTED] (Eric Anholt) wrote:
> A snapshot build failed at Tue Oct 5 06:51:40 PDT 2004. Please inspect the logfiles
> in /home/projects/dri/snapshots/log.
> Summary:
> Updating sources from CVS ... done.
> HEAD: Preparing the builds ... failed.
>
John Lightsey wrote:
On Tuesday 05 October 2004 09:17, Fryderyk Dziarmagowski wrote:
--- Jacek Popławski <[EMAIL PROTECTED]> wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is
very important application, and many developers will be interested in
testing it with DRI drive
On Tue, 5 Oct 2004 14:42:44 -0300
"Paulo R. Dallan" <[EMAIL PROTECTED]> wrote:
> Hi Felix, hi all, how are you doing?
>
> Just compiled the dri drivers for the Radeon ATI according to the new
> procedures (btw, great instructions, thank you for the patience in updating
> same) and I'm having a
John Lightsey wrote:
On Tuesday 05 October 2004 09:17, Fryderyk Dziarmagowski wrote:
--- Jacek Popławski <[EMAIL PROTECTED]> wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is
very important application, and many developers will be interested in
testing it with D
Dave Airlie wrote:
no.. for backways compat we keep it all..
Now that the i830/i845 portion of the i915 driver supports all the
functionality of the old i830 drive, can we at least mark the i830
kernel driver as deprecated? The sooner we can totally kill that
driver, the better off we'll all be
--- Fryderyk Dziarmagowski <[EMAIL PROTECTED]> wrote:
> --- Jacek Pop³awski <[EMAIL PROTECTED]> wrote:
>
> > Sorry if it is not best place to write about it, but I believe Doom3
> is very
> > important application, and many developers will be interested in
> testing it
> > with DRI driver (linux
How is "I" in the below page, I'd like to cc him on this...
--- Jacek Pop³awski <[EMAIL PROTECTED]> wrote:
> Sorry if it is not best place to write about it, but I believe Doom3 is
> very
This is the place. Unless your talking about an older application, then
I'd try the dri-users list first.
>
Timothee Besset wrote:
This also shows doom is using the ARB path, that's the lowest quality
path. On an R200, it should be using the R200 at least ( if not ARB2 when
that's possible, it's the best all-around choice ).
No, that's expected. "ARB2" path requires ARB_vertex/fragment_program
(which th
On Tuesday 05 October 2004 09:17, Fryderyk Dziarmagowski wrote:
> --- Jacek Popławski <[EMAIL PROTECTED]> wrote:
> > Sorry if it is not best place to write about it, but I believe Doom3 is
> > very important application, and many developers will be interested in
> > testing it with DRI driver (linu
On Tue, 5 Oct 2004 16:17:39 +0200
Fryderyk Dziarmagowski <[EMAIL PROTECTED]> wrote:
> --- Jacek Pop_awski <[EMAIL PROTECTED]> wrote:
>
> > Sorry if it is not best place to write about it, but I believe Doom3 is very
> > important application, and many developers will be interested in testing it
>
--- Jacek Popławski <[EMAIL PROTECTED]> wrote:
> Sorry if it is not best place to write about it, but I believe Doom3 is very
> important application, and many developers will be interested in testing it
> with DRI driver (linux client author wrote, that he hasn't tested it with DRI
> at all, and
Sorry if it is not best place to write about it, but I believe Doom3 is very
important application, and many developers will be interested in testing it
with DRI driver (linux client author wrote, that he hasn't tested it with DRI
at all, and that it doesn't work with fglrx!). I wasn't able to test
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On Mon, Oct 04, 2004 at 04:24:19PM -0700, Ian Romanick wrote:
> Ian Romanick wrote:
>
> >It looks like destination alpha was disabled in the DDX at some point. I
> >seem to remember some discussion about this a long time ago. Do any of
> >the DRI developers remember why this was done?
>
> So,
On Tue, 5 Oct 2004 08:02:16 +0200
"Zirzlaff, Torsten" <[EMAIL PROTECTED]> wrote:
> Hi.
>
> Fine those instructions seem fine to me, but I have thefollowing
> questions:
>
> i) For building the Mesa 3D drivers on linux on other architectures
> besides
> x86. Do I have to seek a diferent co
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