Hi Nicolai,
I started looking at vertex shader programs and realized that your
header documents *both* pixel shader and vertex shader - this is great !
I wrote a small (Tcl/Tk) pretty printer for vertex shader programs, it
accepts stream of hex numbers (one on a line) as input, and can s
I just checked in a poor attempt at a Makefile of libxf86drm.a. Feel
free to improve on it.
On Fri, 17 Sep 2004 15:27:04 -0400, Jon Smirl <[EMAIL PROTECTED]> wrote:
> Ian, weren't you planning on making this into a library? There's no
> makefile for building a library, does anything special need t
Ian, weren't you planning on making this into a library? There's no
makefile for building a library, does anything special need to be
done?
--
Jon Smirl
[EMAIL PROTECTED]
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On Fri, Sep 17, 2004 at 12:38:40AM -0400, Jon Smirl wrote:
> schedule_timeout() is also used in DRM_WAIT_ON() in drm_os_linux.h
> Does it need to be adjusted too?
>
> #define DRM_WAIT_ON( ret, queue, timeout, condition ) \
> do { \
On Fri, 17 Sep 2004 12:58:53 +0200, Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Fri, 17 Sep 2004 10:19:34 +0100 (IST)
> Dave Airlie <[EMAIL PROTECTED]> wrote:
>
> >
> > Can someone run glxinfo with LIBGL_DEBUG=all against a Mesa built driver,
> > do you see
> > libGL warning: 3D driver claims to
On Fri, 17 Sep 2004 10:19:34 +0100 (IST)
Dave Airlie <[EMAIL PROTECTED]> wrote:
>
> Can someone run glxinfo with LIBGL_DEBUG=all against a Mesa built driver,
> do you see
> libGL warning: 3D driver claims to not support visual 0x23
> libGL warning: 3D driver claims to not support visual 0x24
> li
Thanks for the explanation. But I think I came up with a simpler way of
getting permanent maps. Savage3D has a limited video mem size of 16MB,
on Savage4 the limit is 32MB. So I could just make permanent maps with
the respective maximum sizes and fix the DDX driver to expect maps with
these sizes,
Can someone run glxinfo with LIBGL_DEBUG=all against a Mesa built driver,
do you see
libGL warning: 3D driver claims to not support visual 0x23
libGL warning: 3D driver claims to not support visual 0x24
libGL warning: 3D driver claims to not support visual 0x25
libGL warning: 3D driver claims to n
On Thu, Sep 16, 2004 at 01:17:02AM -0400, Jon Smirl wrote:
> This should fix the problem
>
> = linux/drm_scatter.h 1.6 vs edited =
> +++ edited/linux/drm_scatter.h Thu Sep 16 01:11:13 2004
> @@ -73,7 +73,7 @@
>
> DRM_DEBUG( "%s\n", __FUNCTION__ );
>
> - if (drm_core_ch