Ian Romanick wrote:
James Jones wrote:
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was
seeing. I'm pretty sure that when TexSubImage is used to update a
dynamic lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many lig
On Wednesday 25 February 2004 06:02 am, Alex Deucher wrote:
> I don't show any corruption on the savages I have access to (IX,
> savage4). What chip are you running on? Did you follow the
> instructions here:
> http://dri.sourceforge.net/cgi-bin/moin.cgi/Building
Alex,
My XFRee86.0.log shows
On Thu, 2004-02-26 at 01:38, Ian Romanick wrote:
> Ian Romanick wrote:
>
> > Log message:
> > Create all the right modes for 16-bit screens.
> >
> > Modified files:
> > Mesa/src/mesa/drivers/dri/r200/:
> > r200_screen.c
>
> I made one change here that I want to be sure about. I
James Jones wrote:
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was seeing.
I'm pretty sure that when TexSubImage is used to update a dynamic
lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many lightmaps into one
large t
Ian Romanick wrote:
Log message:
Create all the right modes for 16-bit screens.
Modified files:
Mesa/src/mesa/drivers/dri/r200/:
r200_screen.c
I made one change here that I want to be sure about. I marked fbconfigs
with 16-bit depth buffer and a stencil buffer as GLX_SLOW_CONFIG
Felix Kühling wrote:
On Wed, 25 Feb 2004 09:23:16 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
Felix Kühling wrote:
[snip]
I don't have tuxracer handy - I'll have to download it later. Do you
happen to know which fog mode is used, and if the GL_FOG_HINT is set?
I don't know which fog mode it u
>
> I added daenzer's package repository to my sources.list
> ( http://people.debian.org/~daenzer/dri-mach64-unstable/ ) and installed
> the mach64 patched packages to enable DRI support and XV.
> The drm-modules didn't compile (due i think to 2.6 kernel), so i patched
> it again with John Flinchba
Hi, sorry if I bother you.
I have a laptop with a ATI Rage Mobility (mach64 chip), with Debian
unstable, xfree 4.3 and kernel 2.6.3.
I added daenzer's package repository to my sources.list
( http://people.debian.org/~daenzer/dri-mach64-unstable/ ) and installed
the mach64 patched packages to enabl
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was seeing.
I'm pretty sure that when TexSubImage is used to update a dynamic
lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many lightmaps into one
large texture. It might o
On Wed, 25 Feb 2004 09:23:16 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
> Felix Kühling wrote:
[snip]
> >>
> >>I don't have tuxracer handy - I'll have to download it later. Do you
> >>happen to know which fog mode is used, and if the GL_FOG_HINT is set?
> >
> >
> > I don't know which fog mode
Felix Kühling wrote:
On Tue, 24 Feb 2004 14:01:39 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
Felix Kühling wrote:
On Tue, 24 Feb 2004 19:33:16 +0100
Felix Kühling <[EMAIL PROTECTED]> wrote:
On Tue, 24 Feb 2004 09:56:29 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
Gregory Davis wrote:
[snip]
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