bzflag shows partially invisible menu and console text (see
http://penguinppc.org/~daenzer/DRI/bzflag.jpeg), some in-game rendering
seems missing as well, in particular in the radar. I see this with r200
on my TiBook, but Robert F. Merrill confirmed it with r100 on x86 on
IRC.
spectex shows what
Am Sonntag, 04. Januar 2004 14:50 schrieb Andreas Stenglein:
> Am 2004.01.03 16:22:54 +0100 schrieb(en) Felix Kühling:
> [...]
>
> > I just added a short HOWTO to the Wiki:
> > http://dri.sourceforge.net/cgi-bin/moin.cgi/ConfigurationForDevelopers.
> > Let me know if you find any problems with the
Please do not reply to this email: if you want to comment on the bug, go to
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http://bugs.xfree86.org/show_bug.cgi?id=314
[EMAIL PROTECTED] changed:
What|Removed |Added
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Logs of previous IR
Keith Whitwell wrote:
Andreas Stenglein wrote:
here is what I fiddled together to support the 3rd TMU on radeon
and 6TMUs on r200.
I tried on R200 with multiarb.c and projtex.c and it works almost as
it should.
(projtex is broken somehow on r200, even with only 2 TMUs)
The patches look ok. I'v
Andreas Stenglein wrote:
here is what I fiddled together to support the 3rd TMU on radeon
and 6TMUs on r200.
I tried on R200 with multiarb.c and projtex.c and it works almost as it should.
(projtex is broken somehow on r200, even with only 2 TMUs)
The patches look ok. I've actually been working on
Anthony Best wrote:
Hello,
I've just recently been able to get the mach64 drivers working on my
laptops "Rage Mobility P/M" and linux 2.6.0.
I'm new to driver hacking, and willing to learn. I'm still reading the
source and figuring out how things work, I just had to Introduce myself
first.
Ma