This sounds like a great idea indeed. There are many questions, I'm sure.
One that comes to mind is:
*Who* would be able to vote?
Luis
On Tue, 15 Jul 2003, Alex Deucher wrote:
> This proposal comes up periodically on this and other xfree lists, but
> never really goes anywhere. Why no
Hi all,
Compiling DRI from CVS change something instead downloading it as Binary?
Compiling from CVS update something that installing from binary doesn't updates?
Thanks
Bye
Marcello
---
This SF.net email is sponsored by: VM Ware
With VMwar
When I attempt build the newest DRMs for Radeon on an Opteron I am getting the
following output in the dri.log. I am compiling this on GinGin.
make[1]: Entering directory `/root/dripkg/drm'
make -C /lib/modules/2.4.20-9.2smp/build SUBDIRS=`pwd` DRMSRCDIR=`pwd` modules
make[2]: Entering directory
This proposal comes up periodically on this and other xfree lists, but
never really goes anywhere. Why not raise money from the open source
community to fund open source driver development? everything from
revamping X (ie, speeding up the development of 5.0 features) to adding
a new Xfree86 3D dr
[This e-mail has been automatically generated.]
You have one or more bugs assigned to you in the Bugzilla
bugsystem (http://bugs.xfree86.org/) that require
attention.
All of these bugs are in the NEW state, and have not been touched
in 7 days or more. You need to take a look at them, and
decid
Am Dienstag, 15. Juli 2003 16:08 schrieb Marci:
> Hi all , I've read on the FAQ page of dri.sf.net of the possibility to use
> FXT1 in order to decompress S3TC textures , but I haven't understand well
> if this is possible or not
Read the archive:
http://marc.theaimsgroup.com/?l=dri-devel&r=1&w=
Am Dienstag, 15. Juli 2003 16:23 schrieb Marci:
> Hi all ,
>
> I'm tring UT2003 with my Raddy 8500LE and lastest DRI Drivers , but I have
> problems.
>
> The game start correctly , and I can play for an undeterminated period of
> time that can be 30 seconds or a couple of minutes, after that perio
Hi all ,
I'm tring UT2003 with my Raddy 8500LE and lastest DRI Drivers , but I have problems.
The game start correctly , and I can play for an undeterminated period of time that
can be 30 seconds or a couple of minutes, after that period the system hangsand I can
hear only the sound of the ga
Hi all , I've read on the FAQ page of dri.sf.net of the possibility to use FXT1 in
order to decompress S3TC textures , but I haven't understand well if this is possible
or not and if there is any possibility that in the near of far future this will be
implemented
Bye and thanks all
Marcello
--- Michel D�nzer <[EMAIL PROTECTED]> wrote:
> > >
> >
> > Ah yes... my algebra skills are getting rusty... yes, they are
> > equilvalent. now the question is, should they be (I assume so)?
>
> Yes.
>
> > I'm not sure how pageflipping is supposed to work.
>
> The idea is that the DRM sh
On Mon, 2003-07-14 at 17:47, Alex Deucher wrote:
> -- Michel Dänzer <[EMAIL PROTECTED]> wrote:
> > > >
> > > > I forgot to unattach the patch, it's clearly wrong (if it was
> > > > correct,
> > > > the error would have been significant and on the y axis). Do you
> > > > agree
> > > > that in RADE
11 matches
Mail list logo