On Wed, Nov 06, 2002 at 04:54:15PM +0100, Michel D?nzer wrote:
> On Son, 2002-11-03 at 23:46, Elladan wrote:
> > On Sun, Nov 03, 2002 at 03:00:53PM +0100, Michel D?nzer wrote:
> > > On Son, 2002-11-03 at 06:17, Elladan wrote:
> > > >
> > > > It might be best to provide both interfaces. It's prob
NATIONAL ELECTRIC POWER AUTHORITY
NIGERIAN WATER WAYS APAPA,
LAGOS.NIGERIA
CELL PHONE:234-804-213-8559
REPLY TO: [EMAIL PROTECTED]
DEAR FRIEND,
YOUR COMPANY'S NAME AND ADDRESS WAS GOTTEN FROM A
BUSINESS DIRECTORY IN MY SEARCH FOR A WELL KNOWN
BUSINESSMAN WHO HAS NO QUESTIONABLE CHARACTER AND
I'm trying to build the CVS with a 2.5.45 kernel and am having a few
problems.
Firstly it can't find irq_vectors.h
I added a symlink from
/usr/src/linux-2.5.45/arch/i386/mach-generic/irq_vectors.h to
/usr/src/linux-2.5.45/include/asm/irq_vectors.h, I don't know if this is
likely to cause a problem
On Wed, Nov 06, 2002 at 02:53:42PM +, Alan Hourihane wrote:
[...]
The simple fix is to bundle libxaa.a from 4.2.99.2 with the extras.sh
package. Jose - could you do this ?
[...]
Done.
José Fonseca
__
Do You Yahoo!?
Everything you'll ever nee
On Wed, 6 Nov 2002, Dieter [iso-8859-1] Nützel wrote:
> Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff:
> > Hello all,
> >
> > These two links show screenshots of glaxium on two separate
> > machines, one with an r100 (original 64 Meg Radeon) and one with an r200
> > (Radeon 850
Am Donnerstag, 7. November 2002 01:25 schrieb Brian Paul:
> Dieter Nützel wrote:
> > Thanks,
> > Dieter
> >
> > PS Just another XFree86 release without UT2003 etc...?
>
> No progress. I've pinged S3 every two weeks or so, but haven't received
> a reply since over a month ago.
Sad, very sad...
Dieter Nützel wrote:
Thanks,
Dieter
PS Just another XFree86 release without UT2003 etc...?
No progress. I've pinged S3 every two weeks or so, but haven't received
a reply since over a month ago.
-Brian
---
This sf.net email is sponsored
On Wed, Nov 06, 2002 at 04:29:35PM -0700, Brian Paul wrote:
> Alan Hourihane wrote:
> >On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote:
> >
> >>Michel Dänzer wrote:
> >>
> >>>On Mit, 2002-11-06 at 01:39, Brian Paul wrote:
> >>>
> >>>
> Bret Towe wrote:
>
>
> >i recentl
Ian Romanick wrote:
On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote:
Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul:
Michel Dänzer wrote:
I'm not sure when the texmem work will get pulled into the trunk.
Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch?
Pr
On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote:
> Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul:
> > Michel Dänzer wrote:
>
> > I'm not sure when the texmem work will get pulled into the trunk.
>
> Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch?
Probably not, bu
Thanks,
Dieter
PS Just another XFree86 release without UT2003 etc...?
---
This sf.net email is sponsored by: See the NEW Palm
Tungsten T handheld. Power & Color in a compact size!
http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0001e
Alan Hourihane wrote:
On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote:
Michel Dänzer wrote:
On Mit, 2002-11-06 at 01:39, Brian Paul wrote:
Bret Towe wrote:
i recently grabed the mesa 4.1 branch to test out
mainly to see if the multitexture problem with
celestia was fixed also
On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote:
> Michel Dänzer wrote:
> >On Mit, 2002-11-06 at 01:39, Brian Paul wrote:
> >
> >>Bret Towe wrote:
> >>
> >>>i recently grabed the mesa 4.1 branch to test out
> >>>mainly to see if the multitexture problem with
> >>>celestia was fixed also
Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul:
> Michel Dänzer wrote:
> I'm not sure when the texmem work will get pulled into the trunk.
Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch?
> XFree86 4.3 will have Mesa 4.0.4. The timing was just too tight to get
> 5.0 into XFree8
Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff:
> Hello all,
>
> These two links show screenshots of glaxium on two separate
> machines, one with an r100 (original 64 Meg Radeon) and one with an r200
> (Radeon 8500).
>
> http://memory.visualtech.com/glaxium-r100.png
> http://mem
On Wed, 2002-11-06 at 15:23, Adam K Kirchhoff wrote:
>
> Hello all,
>
> These two links show screenshots of glaxium on two separate
> machines, one with an r100 (original 64 Meg Radeon) and one with an r200
> (Radeon 8500).
>
> http://memory.visualtech.com/glaxium-r100.png
> http://memor
Michel Dänzer wrote:
On Mit, 2002-11-06 at 01:39, Brian Paul wrote:
Bret Towe wrote:
i recently grabed the mesa 4.1 branch to test out
mainly to see if the multitexture problem with
celestia was fixed also to see how it looked anyhow after
seeing celestia crash as per the norm i tried using th
Hello all,
These two links show screenshots of glaxium on two separate
machines, one with an r100 (original 64 Meg Radeon) and one with an r200
(Radeon 8500).
http://memory.visualtech.com/glaxium-r100.png
http://memory.visualtech.com/glaxium-r200.png
You may notice that, quite
On Mit, 2002-11-06 at 18:04, Keith Packard wrote:
>
> Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote:
>
> > Yes. The blocking ioctl also returns a timestamp, is that important for
> > the signal?
>
> Might be nice; there's plenty of space. Is it expensive to compute?
Nah, d
Any progress?
When will we see the move?
I pointed someone at the "new" site and first thing was "404 Not Found"...
Thanks,
Dieter
---
This sf.net email is sponsored by: See the NEW Palm
Tungsten T handheld. Power & Color in a compact
On Mit, 2002-11-06 at 01:39, Brian Paul wrote:
> Bret Towe wrote:
> > i recently grabed the mesa 4.1 branch to test out
> > mainly to see if the multitexture problem with
> > celestia was fixed also to see how it looked anyhow after
> > seeing celestia crash as per the norm i tried using the
> > L
Hi Jacek!
Wednesday 06, at 12:10:26 AM you wrote:
> > > > Also, this isn't by chance related to that problem
> > > > with Athlons and AGP which was big news a couple months ago?
> > >
> > > Umm, no idea...
> > >
> > > The fglr200 drivers worked fine with AGP at 2x. Hardware bug (with known
> >
Brian Paul wrote:
Stefan Lange wrote:
Hi there,
If I set "R200_NO_TCL=t" I get flickering and/or missing textures in
"Return to Castle Wolfenstein". With hw-TCL, everything looks fine.
With current dri-trunk rendering is fine with both hw- and sw-TCL.
I'm using a Radeon 8500QL and mesa-4-1-b
Dieter Nützel wrote:
Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul:
Bret Towe wrote:
On Tue, 2002-11-05 at 16:39, Brian Paul wrote:
Bret Towe wrote:
i recently grabed the mesa 4.1 branch to test out
mainly to see if the multitexture problem with
celestia was fixed also to see how
Stefan Lange wrote:
Hi there,
If I set "R200_NO_TCL=t" I get flickering and/or missing textures in
"Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With
current dri-trunk rendering is fine with both hw- and sw-TCL.
I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. C
Am Mittwoch, 6. November 2002 19:31 schrieb Stefan Lange:
> Hi there,
>
> If I set "R200_NO_TCL=t" I get flickering and/or missing textures in
> "Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With
> current dri-trunk rendering is fine with both hw- and sw-TCL.
In RTC but NOT w
Am 2002.11.04 23:27:06 +0100 schrieb(en) Ian Molton:
Heres a suggestion.
Can people holding non-NDA chipset documentation please all send it
to
smitty and he can put it up on the site?
If people are paranoid about being sued, I'll happily host it on
mnementh.co.uk
here is some driver document
On Wed, 2002-11-06 at 07:46, Brian Paul wrote:
> Bret Towe wrote:
> > On Tue, 2002-11-05 at 16:39, Brian Paul wrote:
> >
> >>Bret Towe wrote:
> >>
> >>>i recently grabed the mesa 4.1 branch to test out
> >>>mainly to see if the multitexture problem with
> >>>celestia was fixed also to see how it l
Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul:
> Bret Towe wrote:
> > On Tue, 2002-11-05 at 16:39, Brian Paul wrote:
> >>Bret Towe wrote:
> >>>i recently grabed the mesa 4.1 branch to test out
> >>>mainly to see if the multitexture problem with
> >>>celestia was fixed also to see how it lo
Hi there,
If I set "R200_NO_TCL=t" I get flickering and/or missing textures in
"Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With
current dri-trunk rendering is fine with both hw- and sw-TCL.
I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. Can anyone
reproduce
On Wed, 6 Nov 2002, Alan Hourihane wrote:
> I've tracked down why the radeon driver and XAA don't get on since
> the addition of *LineLimits code.
>
> Michel added code to ask the loader to try and load v1.1.0 of XAA,
> and if that failed ask for v1.0.0. The code here is fine, but the
> loader in
PARENTS OF 15 - YEAR OLD - FIND $71,000 CASH HIDDEN IN HIS CLOSET!
Does this headline look familiar? Of course it does. You most likely have just seen
this story recently featured on a major nightly news program (USA). And reported
elsewhere in the world (including my neck of the woods New Ze
Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote:
> Okay, is there anything wrong with turning the struct for the ioctl into
> a union of a request and a reply struct? :)
That is the usual way, I believe... Or, you can just build a larger
struct containing both pieces.
> Yes
Michel Dänzer ([EMAIL PROTECTED]):
> > It would be preferable in general for video apps, though, to provide
> > a DRM-based api to use the overlay buffer, too. Like, a DRM-Xv.
> > For desktop use, the X11 context switch may be fairly acceptable
> > with something like XSYNC, but to achieve really
Ian Molton wrote:
How does one check out the DRI project?
assume there is no existing X at all.
can it be done?
Just check it out, it is a trimmed down tree containing all you need to
compile server,libs and drivers only. If you want the rest of the
4.2.99.x distribution you will have t
On Son, 2002-11-03 at 23:46, Elladan wrote:
> On Sun, Nov 03, 2002 at 03:00:53PM +0100, Michel D?nzer wrote:
> > On Son, 2002-11-03 at 06:17, Elladan wrote:
> > >
> > > It might be best to provide both interfaces. It's probably not
> > > significantly harder to provide both API's - they both tri
Bret Towe wrote:
On Tue, 2002-11-05 at 16:39, Brian Paul wrote:
Bret Towe wrote:
i recently grabed the mesa 4.1 branch to test out
mainly to see if the multitexture problem with
celestia was fixed also to see how it looked anyhow after
seeing celestia crash as per the norm i tried using the
LI
On Son, 2002-11-03 at 18:47, Keith Packard wrote:
>
> Around 15 o'clock on Nov 3, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote:
>
> > Oh, and are there any opinions about the signal to use, SIGALRM or
> > something else?
>
> You'll have to make it settable -- SIGALRM is already used by the X server
I've tracked down why the radeon driver and XAA don't get on since
the addition of *LineLimits code.
Michel added code to ask the loader to try and load v1.1.0 of XAA,
and if that failed ask for v1.0.0. The code here is fine, but the
loader in-built into XFree86 isn't.
When unloading the module f
On Mit, 2002-11-06 at 15:29, Keith Whitwell wrote:
> Michel Dänzer wrote:
> > On Die, 2002-11-05 at 09:41, Keith Whitwell wrote:
> >
> >>Michel Dänzer wrote:
> >>
> >>>On Mon, 2002-11-04 at 21:11, Ian Romanick wrote:
> >>>
> >>>
> On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote:
Michel Dänzer wrote:
On Die, 2002-11-05 at 09:41, Keith Whitwell wrote:
Michel Dänzer wrote:
On Mon, 2002-11-04 at 21:11, Ian Romanick wrote:
On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote:
http://penguinppc.org/~daenzer/DRI/bzflag.png
http://penguinppc.org/~daenzer/DRI/tu
On Die, 2002-11-05 at 09:41, Keith Whitwell wrote:
> Michel Dänzer wrote:
> > On Mon, 2002-11-04 at 21:11, Ian Romanick wrote:
> >
> >>On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote:
> >>
> >>>http://penguinppc.org/~daenzer/DRI/bzflag.png
> >>>http://penguinppc.org/~daenzer/DRI/tux
Russ,
On Fri, Nov 01, 2002 at 08:02:10AM -0700, Russ Dill wrote:
related note: I was setting up a mach64 for one of my friends, and X
dying with a SIGILL. It looks like the snapshots are being compiled with
686 optimizations (this was a k6)
I've checked the specs of the gcc which is building th
D. Hageman wrote:
I have a solution to why I was running into problems with getting my
Radeon 9000 in my laptop working. One of those things that when you
realize what is going on - you feel really silly ;-)
The issue was that it wasn't using the r200 driver, but rather the
standard radeon
SADECE TÜRK KAÞARLAR VAR!!!
DÜNYANIN EN SEKSÝ KIZLARINI CANLI SEYREDÝN! KARÞILIKLI CHAT YAPIN, WEBCAM DE
ÝSTEDÝÐÝNÝZ HERÞEYÝ YAPSINLAR! SÝZ ÝSTEYÝN ONLAR SOYUNSUN!
TÜRK KIZLARI-TÜRK KAÞARLARI-TÜRK ÜNV. KIZLARI-TÜRK EV KADINLARI VAR! YABANCI HATUN
YOK! HEPSÝ SADECE AMA SADECE TÜRK HATUNLARI! VAK
Thomas,
I am very new to this list (First Post!), but I just went through hell getting
my M9 to work. What I will do is send you my radeon.o driver in a direct
email, it will save you DAYS of compiling and scratching your head. I
compiled from the DRI cvs tree, with some patches (had to tell th
46 matches
Mail list logo