Re: [Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Elladan
On Wed, Nov 06, 2002 at 04:54:15PM +0100, Michel D?nzer wrote: > On Son, 2002-11-03 at 23:46, Elladan wrote: > > On Sun, Nov 03, 2002 at 03:00:53PM +0100, Michel D?nzer wrote: > > > On Son, 2002-11-03 at 06:17, Elladan wrote: > > > > > > > > It might be best to provide both interfaces. It's prob

[Dri-devel] ****Business Proposal****

2002-11-06 Thread jmusa4
NATIONAL ELECTRIC POWER AUTHORITY NIGERIAN WATER WAYS APAPA, LAGOS.NIGERIA CELL PHONE:234-804-213-8559 REPLY TO: [EMAIL PROTECTED] DEAR FRIEND, YOUR COMPANY'S NAME AND ADDRESS WAS GOTTEN FROM A BUSINESS DIRECTORY IN MY SEARCH FOR A WELL KNOWN BUSINESSMAN WHO HAS NO QUESTIONABLE CHARACTER AND

[Dri-devel] DRI-CVS and 2.5.45

2002-11-06 Thread Simon Bland
I'm trying to build the CVS with a 2.5.45 kernel and am having a few problems. Firstly it can't find irq_vectors.h I added a symlink from /usr/src/linux-2.5.45/arch/i386/mach-generic/irq_vectors.h to /usr/src/linux-2.5.45/include/asm/irq_vectors.h, I don't know if this is likely to cause a problem

Re: [Dri-devel] radeon & xaa buglet explained....

2002-11-06 Thread José Fonseca
On Wed, Nov 06, 2002 at 02:53:42PM +, Alan Hourihane wrote: [...] The simple fix is to bundle libxaa.a from 4.2.99.2 with the extras.sh package. Jose - could you do this ? [...] Done. José Fonseca __ Do You Yahoo!? Everything you'll ever nee

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Adam K Kirchhoff
On Wed, 6 Nov 2002, Dieter [iso-8859-1] Nützel wrote: > Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff: > > Hello all, > > > > These two links show screenshots of glaxium on two separate > > machines, one with an r100 (original 64 Meg Radeon) and one with an r200 > > (Radeon 850

Re: [Dri-devel] S3TC any progress?

2002-11-06 Thread Dieter Nützel
Am Donnerstag, 7. November 2002 01:25 schrieb Brian Paul: > Dieter Nützel wrote: > > Thanks, > > Dieter > > > > PS Just another XFree86 release without UT2003 etc...? > > No progress. I've pinged S3 every two weeks or so, but haven't received > a reply since over a month ago. Sad, very sad...

Re: [Dri-devel] S3TC any progress?

2002-11-06 Thread Brian Paul
Dieter Nützel wrote: Thanks, Dieter PS Just another XFree86 release without UT2003 etc...? No progress. I've pinged S3 every two weeks or so, but haven't received a reply since over a month ago. -Brian --- This sf.net email is sponsored

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Alan Hourihane
On Wed, Nov 06, 2002 at 04:29:35PM -0700, Brian Paul wrote: > Alan Hourihane wrote: > >On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote: > > > >>Michel Dänzer wrote: > >> > >>>On Mit, 2002-11-06 at 01:39, Brian Paul wrote: > >>> > >>> > Bret Towe wrote: > > > >i recentl

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Ian Romanick wrote: On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote: Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: Michel Dänzer wrote: I'm not sure when the texmem work will get pulled into the trunk. Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch? Pr

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Ian Romanick
On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote: > Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: > > Michel Dänzer wrote: > > > I'm not sure when the texmem work will get pulled into the trunk. > > Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch? Probably not, bu

[Dri-devel] S3TC any progress?

2002-11-06 Thread Dieter Nützel
Thanks, Dieter PS Just another XFree86 release without UT2003 etc...? --- This sf.net email is sponsored by: See the NEW Palm Tungsten T handheld. Power & Color in a compact size! http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0001e

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Alan Hourihane wrote: On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote: Michel Dänzer wrote: On Mit, 2002-11-06 at 01:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Alan Hourihane
On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote: > Michel Dänzer wrote: > >On Mit, 2002-11-06 at 01:39, Brian Paul wrote: > > > >>Bret Towe wrote: > >> > >>>i recently grabed the mesa 4.1 branch to test out > >>>mainly to see if the multitexture problem with > >>>celestia was fixed also

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: > Michel Dänzer wrote: > I'm not sure when the texmem work will get pulled into the trunk. Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch? > XFree86 4.3 will have Mesa 4.0.4. The timing was just too tight to get > 5.0 into XFree8

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff: > Hello all, > > These two links show screenshots of glaxium on two separate > machines, one with an r100 (original 64 Meg Radeon) and one with an r200 > (Radeon 8500). > > http://memory.visualtech.com/glaxium-r100.png > http://mem

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Russ Dill
On Wed, 2002-11-06 at 15:23, Adam K Kirchhoff wrote: > > Hello all, > > These two links show screenshots of glaxium on two separate > machines, one with an r100 (original 64 Meg Radeon) and one with an r200 > (Radeon 8500). > > http://memory.visualtech.com/glaxium-r100.png > http://memor

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Michel Dänzer wrote: On Mit, 2002-11-06 at 01:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after seeing celestia crash as per the norm i tried using th

[Dri-devel] Glaxium...

2002-11-06 Thread Adam K Kirchhoff
Hello all, These two links show screenshots of glaxium on two separate machines, one with an r100 (original 64 Meg Radeon) and one with an r200 (Radeon 8500). http://memory.visualtech.com/glaxium-r100.png http://memory.visualtech.com/glaxium-r200.png You may notice that, quite

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Michel Dänzer
On Mit, 2002-11-06 at 18:04, Keith Packard wrote: > > Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: > > > Yes. The blocking ioctl also returns a timestamp, is that important for > > the signal? > > Might be nice; there's plenty of space. Is it expensive to compute? Nah, d

[Dri-devel] DRI site overhaul: What about the "DRI Beginner's Guide" etc. sections?

2002-11-06 Thread Dieter Nützel
Any progress? When will we see the move? I pointed someone at the "new" site and first thing was "404 Not Found"... Thanks, Dieter --- This sf.net email is sponsored by: See the NEW Palm Tungsten T handheld. Power & Color in a compact

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Michel Dänzer
On Mit, 2002-11-06 at 01:39, Brian Paul wrote: > Bret Towe wrote: > > i recently grabed the mesa 4.1 branch to test out > > mainly to see if the multitexture problem with > > celestia was fixed also to see how it looked anyhow after > > seeing celestia crash as per the norm i tried using the > > L

[Dri-devel] Re: Blank screen when switching VT

2002-11-06 Thread Konstantin Lepikhov
Hi Jacek! Wednesday 06, at 12:10:26 AM you wrote: > > > > Also, this isn't by chance related to that problem > > > > with Athlons and AGP which was big news a couple months ago? > > > > > > Umm, no idea... > > > > > > The fglr200 drivers worked fine with AGP at 2x. Hardware bug (with known > >

Re: [Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200,software-tcl)

2002-11-06 Thread Stefan Lange
Brian Paul wrote: Stefan Lange wrote: Hi there, If I set "R200_NO_TCL=t" I get flickering and/or missing textures in "Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. I'm using a Radeon 8500QL and mesa-4-1-b

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Dieter Nützel wrote: Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul: Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how

Re: [Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200,software-tcl)

2002-11-06 Thread Brian Paul
Stefan Lange wrote: Hi there, If I set "R200_NO_TCL=t" I get flickering and/or missing textures in "Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. C

Re: [Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200, software-tcl)

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 19:31 schrieb Stefan Lange: > Hi there, > > If I set "R200_NO_TCL=t" I get flickering and/or missing textures in > "Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With > current dri-trunk rendering is fine with both hw- and sw-TCL. In RTC but NOT w

Re: [Dri-devel] VIA PLE133 / VT8601A / MVP4 / Trident Blade 3D

2002-11-06 Thread Andreas Stenglein
Am 2002.11.04 23:27:06 +0100 schrieb(en) Ian Molton: Heres a suggestion. Can people holding non-NDA chipset documentation please all send it to smitty and he can put it up on the site? If people are paranoid about being sued, I'll happily host it on mnementh.co.uk here is some driver document

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Bret Towe
On Wed, 2002-11-06 at 07:46, Brian Paul wrote: > Bret Towe wrote: > > On Tue, 2002-11-05 at 16:39, Brian Paul wrote: > > > >>Bret Towe wrote: > >> > >>>i recently grabed the mesa 4.1 branch to test out > >>>mainly to see if the multitexture problem with > >>>celestia was fixed also to see how it l

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul: > Bret Towe wrote: > > On Tue, 2002-11-05 at 16:39, Brian Paul wrote: > >>Bret Towe wrote: > >>>i recently grabed the mesa 4.1 branch to test out > >>>mainly to see if the multitexture problem with > >>>celestia was fixed also to see how it lo

[Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200, software-tcl)

2002-11-06 Thread Stefan Lange
Hi there, If I set "R200_NO_TCL=t" I get flickering and/or missing textures in "Return to Castle Wolfenstein". With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. Can anyone reproduce

Re: [Dri-devel] radeon & xaa buglet explained....

2002-11-06 Thread Leif Delgass
On Wed, 6 Nov 2002, Alan Hourihane wrote: > I've tracked down why the radeon driver and XAA don't get on since > the addition of *LineLimits code. > > Michel added code to ask the loader to try and load v1.1.0 of XAA, > and if that failed ask for v1.0.0. The code here is fine, but the > loader in

[Dri-devel] 15 Year Old Made $71,000

2002-11-06 Thread dri-devel
PARENTS OF 15 - YEAR OLD - FIND $71,000 CASH HIDDEN IN HIS CLOSET! Does this headline look familiar? Of course it does. You most likely have just seen this story recently featured on a major nightly news program (USA). And reported elsewhere in the world (including my neck of the woods New Ze

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Keith Packard
Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: > Okay, is there anything wrong with turning the struct for the ioctl into > a union of a request and a reply struct? :) That is the usual way, I believe... Or, you can just build a larger struct containing both pieces. > Yes

[Dri-devel] Re: [Xpert]Re: But *why* no vblank?

2002-11-06 Thread Billy Biggs
Michel Dänzer ([EMAIL PROTECTED]): > > It would be preferable in general for video apps, though, to provide > > a DRM-based api to use the overlay buffer, too. Like, a DRM-Xv. > > For desktop use, the X11 context switch may be fairly acceptable > > with something like XSYNC, but to achieve really

Re: [Dri-devel] DRI checkout

2002-11-06 Thread Steven Newbury
Ian Molton wrote: How does one check out the DRI project? assume there is no existing X at all. can it be done? Just check it out, it is a trimmed down tree containing all you need to compile server,libs and drivers only. If you want the rest of the 4.2.99.x distribution you will have t

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Michel Dänzer
On Son, 2002-11-03 at 23:46, Elladan wrote: > On Sun, Nov 03, 2002 at 03:00:53PM +0100, Michel D?nzer wrote: > > On Son, 2002-11-03 at 06:17, Elladan wrote: > > > > > > It might be best to provide both interfaces. It's probably not > > > significantly harder to provide both API's - they both tri

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after seeing celestia crash as per the norm i tried using the LI

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Michel Dänzer
On Son, 2002-11-03 at 18:47, Keith Packard wrote: > > Around 15 o'clock on Nov 3, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: > > > Oh, and are there any opinions about the signal to use, SIGALRM or > > something else? > > You'll have to make it settable -- SIGALRM is already used by the X server

[Dri-devel] radeon & xaa buglet explained....

2002-11-06 Thread Alan Hourihane
I've tracked down why the radeon driver and XAA don't get on since the addition of *LineLimits code. Michel added code to ask the loader to try and load v1.1.0 of XAA, and if that failed ask for v1.0.0. The code here is fine, but the loader in-built into XFree86 isn't. When unloading the module f

Re: [Dri-devel] texmem branch

2002-11-06 Thread Michel Dänzer
On Mit, 2002-11-06 at 15:29, Keith Whitwell wrote: > Michel Dänzer wrote: > > On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: > > > >>Michel Dänzer wrote: > >> > >>>On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: > >>> > >>> > On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote:

Re: [Dri-devel] texmem branch

2002-11-06 Thread Keith Whitwell
Michel Dänzer wrote: On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: Michel Dänzer wrote: On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote: http://penguinppc.org/~daenzer/DRI/bzflag.png http://penguinppc.org/~daenzer/DRI/tu

Re: [Dri-devel] texmem branch

2002-11-06 Thread Michel Dänzer
On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: > Michel Dänzer wrote: > > On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: > > > >>On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote: > >> > >>>http://penguinppc.org/~daenzer/DRI/bzflag.png > >>>http://penguinppc.org/~daenzer/DRI/tux

Re: [Dri-devel] Ann: nightly snapshots resumed

2002-11-06 Thread José Fonseca
Russ, On Fri, Nov 01, 2002 at 08:02:10AM -0700, Russ Dill wrote: related note: I was setting up a mach64 for one of my friends, and X dying with a SIGILL. It looks like the snapshots are being compiled with 686 optimizations (this was a k6) I've checked the specs of the gcc which is building th

Re: [Dri-devel] Radeon M9 DRI patch (Was: Radeon 900 Trials and Tribulations)

2002-11-06 Thread Keith Whitwell
D. Hageman wrote: I have a solution to why I was running into problems with getting my Radeon 9000 in my laptop working. One of those things that when you realize what is going on - you feel really silly ;-) The issue was that it wasn't using the r200 driver, but rather the standard radeon

[Dri-devel] Ynt: margo jdnu

2002-11-06 Thread Ira Cotten
SADECE TÜRK KAÞARLAR VAR!!! DÜNYANIN EN SEKSÝ KIZLARINI CANLI SEYREDÝN! KARÞILIKLI CHAT YAPIN, WEBCAM DE ÝSTEDÝÐÝNÝZ HERÞEYÝ YAPSINLAR! SÝZ ÝSTEYÝN ONLAR SOYUNSUN! TÜRK KIZLARI-TÜRK KAÞARLARI-TÜRK ÜNV. KIZLARI-TÜRK EV KADINLARI VAR! YABANCI HATUN YOK! HEPSÝ SADECE AMA SADECE TÜRK HATUNLARI! VAK

Re: [Dri-devel] patching a driver?

2002-11-06 Thread Mark
Thomas, I am very new to this list (First Post!), but I just went through hell getting my M9 to work. What I will do is send you my radeon.o driver in a direct email, it will save you DAYS of compiling and scratching your head. I compiled from the DRI cvs tree, with some patches (had to tell th