On Mit, 2002-10-16 at 23:14, James Fung wrote:
>
> I'm using an All-In-Wonder Radeon card, and its the PCI version (not AGP).
>
> I complied the drm radeon.o module, and I editting the radeon_cp.c file to
> say #define PCIGART (presumably to try using the PCI GART).
You need to do the same in
p
> anyhow i found that it still crashs when one goes to saturn
> or any other ringed planet, from searching the forums on celestia i
> found that it seems to be due to multitexture problems in dri or mesa
BTW, I can confirm. Even with old (gcc296) binaries I have the same
problem with Saturn and ot
Hi.
I'm using an All-In-Wonder Radeon card, and its the PCI version (not AGP).
I complied the drm radeon.o module, and I editting the radeon_cp.c file to
say #define PCIGART (presumably to try using the PCI GART).
If I just insmod radeon.o and not agpgart.o, then I get:
(II) RADEON(0): [drm] c
On Wed, Oct 16, 2002 at 01:07:16AM +0200, Michel Dänzer wrote:
> On Die, 2002-10-15 at 20:30, Ian Romanick wrote:
> > Warning: ignorant questions on the way...
> >
> > I've gotten some questions from a couple of people about backing store with
> > DRI, on the R100 driver specifically. Because my
On Wed, 16 Oct 2002, Colin Leroy wrote:
> Hi,
>
> ok, I made a few more tests about why dma doesn't work on ppc.
> I made mmio-mode dump ring info in mach64_ring_idle when everything was
> fine, and compared with the mach64_do_wait_for_idle failing in dma mode.
>
> I found some differences in t
Philip Brown wrote:
> I note that the apparent sole purpose for drm_write_string() is to
> record context switches in a buffer, which can be read by processes
> doing userland read() calls on the drm dev.
> Is this for debug purposes only?
Probably. I didn't know it was there...
Keith
-
Am Mittwoch, 16. Oktober 2002 10:05 schrieb Keith Whitwell:
> Philip Brown wrote:
> > If I'm reading the drm source right, there seems to be either
> > 32,000 or 64,000 contexts provided for, with the ctxbitmap routines.
> >
> > Isnt that overkill for typical use? Wont the average user tend to hav
> "Simon" == Simon Bland <[EMAIL PROTECTED]> writes:
Simon> I've seen ppl mention the libxaa.a from Fonseca seems to fix the problem
Simon> with the screen blanking. Thing is I can't seem to find this libxaa..
Simon> Can anyone point me in the right direction for this? And can any
[...]
>> hmm, that's odd. I still get floating point exceptions for almost
>> every GL-app. with TCL disabled.
>>
>> Demos that _do_ work with TCL disabled include:
>> clearspd, drawpix, gamma, glinfo, lodbias, readpix, winpos
>>
>> Maybe this can give you a clue, why some are working and some ar
I note that the apparent sole purpose for drm_write_string() is to
record context switches in a buffer, which can be read by processes
doing userland read() calls on the drm dev.
Is this for debug purposes only?
---
This sf.net email is spons
On Wed, Oct 16, 2002 at 04:52:59PM +1000, Simon Bland wrote:
>I've seen ppl mention the libxaa.a from Fonseca seems to fix the problem
>with the screen blanking. Thing is I can't seem to find this libxaa..
>Can anyone point me in the right direction for this? And can anyone
>confirm that this does
Philip Brown wrote:
> If I'm reading the drm source right, there seems to be either
> 32,000 or 64,000 contexts provided for, with the ctxbitmap routines.
>
> Isnt that overkill for typical use? Wont the average user tend to have
> MAYBE 5 or 10 active contexts at a time, and no more than that?
If I'm reading the drm source right, there seems to be either
32,000 or 64,000 contexts provided for, with the ctxbitmap routines.
Isnt that overkill for typical use? Wont the average user tend to have
MAYBE 5 or 10 active contexts at a time, and no more than that?
--
13 matches
Mail list logo