Eric Anholt wrote:
> CVSROOT: /cvsroot/dri
> Module name: xc
> Repository: xc/xc/lib/GL/mesa/src/drv/tdfx/
> Changes by: anholt@usw-pr-cvs1. 02/07/02 20:07:35
>
> Log message:
> Make _dri.so link with libX11, which fixes some libGL using programs
> (wine) on FreeBSD.
Eric,
Doe
Michel Dänzer wrote:
> On Tue, 2002-07-02 at 16:19, Keith Whitwell wrote:
>
>>Adam K Kirchhoff wrote:
>>
>>>Alright... Here's the first results :-)
>>>
>>>With a Radeon Mobility M6 and the bsd-3-0-0 branch, I get X locking up
>>>when I run any GL application. If I launch glxgears (or any other
On Tue, Jul 02, 2002 at 11:03:15PM -0500, David Willmore wrote:
>
> I have an ATI branded board, 64 MB SDR, chipset name 'QD'. Anyone
I think it must be 7200 (I have the same QD chipset - but the card is
ATI radeon VIVO 64MB DDR) ...
> know what I have? 7000, 7200, 7500? I think the generic
> On Tue, Jul 02, 2002 at 10:48:29PM +0100, Tim Smith wrote:
> >
> > Great. So we're OK on
> >
> > Radeon 7500
> > Radeon 7200
> >
> > anyone got a Radeon 7000 or old Radeon no-number to try it on?
>
> 7200 is the "old Radeon no-number" AFAIK ;)
This brings up something that I've been meaning
On Mon, Jun 24, 2002 at 10:52:37PM +0200, Michel D?nzer wrote:
> On Mon, 2002-06-24 at 22:46, Willy Gardiol wrote:
> >
> > I feel big differences between playng games as root and as non root
> >
> > i have put the "mode 666" in the dri section in the xfree config file, i have
> > dri enabled bo
Warning
Unable to process data:
multipart/mixed;boundary="=_NextPart_000_00B3_74D11E8B.C8422C72"
So I did some quick testing on the Radeon 7500... I won't be able to do
any thorough testing till tomorrow, probably, but this is what I've found
so far...
For the most part, everything seems to run smoothly. I ran a number of gl
apps without any issues. I was unable to replicate the lockup f
One other note on the current mach64 implementation: right now glFlush
does the same thing as glFinish, i.e. waits for all rendering to complete.
This may not always be the case, as the spec only requires that glFlush
ensures all rendering will complete in finite time, but doesn't need to
wa
On Tue, 2002-07-02 at 16:19, Keith Whitwell wrote:
> Adam K Kirchhoff wrote:
> > Alright... Here's the first results :-)
> >
> > With a Radeon Mobility M6 and the bsd-3-0-0 branch, I get X locking up
> > when I run any GL application. If I launch glxgears (or any other gl app
> > that I've tri
On Tue, 2002-07-02 at 23:40, Tim Smith wrote:
> On Monday 01 Jul 2002 10:10 pm, Keith Whitwell scribed numinously:"
> > Michel Dänzer wrote:
> > > On Mon, 2002-07-01 at 21:28, Tim Smith wrote:
> > >>- BEGIN_RING( 4 );
> > >>- OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
> > >>- OUT_RING( (box-
Hello,
I have rewrite the program to SDL.
glClear is ok, but there is the same problem with the XOR logic op for
rubber/rectangles.
With export LIBGL_ALWAYS_INDIRECT=1, all is ok too.
On Tue, 2 Jul 2002 09:18:21 -0700 (PDT)
Graham Hay <[EMAIL PROTECTED]> wrote:
> Hello all,
> I've been followi
On Tue, Jul 02, 2002 at 10:48:29PM +0100, Tim Smith wrote:
>
> Great. So we're OK on
>
> Radeon 7500
> Radeon 7200
>
> anyone got a Radeon 7000 or old Radeon no-number to try it on?
7200 is the "old Radeon no-number" AFAIK ;)
---
This sf.ne
On Tuesday 02 Jul 2002 12:27 am, Vedran Rodic scribed numinously:"
> On Mon, Jul 01, 2002 at 11:32:04PM +0100, Tim Smith wrote:
> > Here it is. It'll need cleaning up if it works, but it'll do as a test.
>
> Thanks Tim
>
> Works fine here on my old Radeon 7200 32MB SDR.
Great. So we're OK on
Rad
On Tue, 2 Jul 2002, Leif Delgass wrote:
> One thing you might test is whether the problem happens if you don't do
> front buffer rendering, but draw to the back buffer and swap for each
> mouse move. I've found that the Mesa texenv demo has problems with the
> textures done in software when draw
On Monday 01 Jul 2002 10:10 pm, Keith Whitwell scribed numinously:"
> Michel Dänzer wrote:
> > On Mon, 2002-07-01 at 21:28, Tim Smith wrote:
> >>- BEGIN_RING( 4 );
> >>- OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
> >>- OUT_RING( (box->y1 << 16) | box->x1 );
> >>- OUT_RING( CP_PACKET0
Hi Graham,
I just wanted to let you know that I'm looking into this. I think I've
found the problem with the clear happening in the wrong place. I'm
looking at some other clipping problems along with this, and I hope to get
a fix commited fairly soon.
As far as the logic op problem goes, I t
On Tue, 2002-07-02 at 18:38, Keith Whitwell wrote:
> Chris Howells wrote:
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > Hi,
> >
> > Is there any real need these days for DRI to be limited to only working on one
> > X session?
> >
> > I spoke to the maintainer of kdm, and he wan
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hi,
On Tuesday 02 July 2002 5:38 pm, Keith Whitwell wrote:
> Nobody's really talked about this as a desired feature previously. I'm not
> even sure that it *doesn't* work -- it shouldn't be too hard to get working
> if not.
Well the reason that it
Tim Smith wrote:
> On Tuesday 02 Jul 2002 7:47 am, Keith Whitwell scribed numinously:"
>
On the other hand the response time from you and Michel &c who do have
CVS access is very quick, so I only need it if I become a burden to
you :-)
>>>I have no objections to access for you, l
Chris Howells wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Hi,
>
> Is there any real need these days for DRI to be limited to only working on one
> X session?
>
> I spoke to the maintainer of kdm, and he wants to implement a feature to allow
> multiple people to use kdm to log
On Tuesday 02 Jul 2002 7:47 am, Keith Whitwell scribed numinously:"
> >>On the other hand the response time from you and Michel &c who do have
> >> CVS access is very quick, so I only need it if I become a burden to
> >> you :-)
> >
> > I have no objections to access for you, less work for me. :)
Hello all,
I've been following the mach64 efforts closely and it seemed
like a good time to try a binary snapshot. Very impressive!
Thanks to all involved.
I did find a problem running an OpenGL app I wrote for work.
It seems that when I use the XOR logic op for rubber
banded lines/rectangles tha
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hi,
Is there any real need these days for DRI to be limited to only working on one
X session?
I spoke to the maintainer of kdm, and he wants to implement a feature to allow
multiple people to use kdm to login easily, by using multiple X sessions t
Adam K Kirchhoff wrote:
> Alright... Here's the first results :-)
>
> With a Radeon Mobility M6 and the bsd-3-0-0 branch, I get X locking up
> when I run any GL application. If I launch glxgears (or any other gl app
> that I've tried so far) from an xterm, I get:
>
> disabling TCL support
> ra
On Tue, 2 Jul 2002, Adam K Kirchhoff wrote:
>
> Alright... Here's the first results :-)
>
> With a Radeon Mobility M6 and the bsd-3-0-0 branch, I get X locking up
> when I run any GL application. If I launch glxgears (or any other gl app
> that I've tried so far) from an xterm, I get:
>
> disa
Alright... Here's the first results :-)
With a Radeon Mobility M6 and the bsd-3-0-0 branch, I get X locking up
when I run any GL application. If I launch glxgears (or any other gl app
that I've tried so far) from an xterm, I get:
disabling TCL support
radeonUpdatePageFlipping allow 0 current
On Mon, 1 Jul 2002, Jens Owen wrote:
> Eric Anholt wrote:
>
>
> > Concerns at this point:
> > - I'm still noticing some problems with my Radeon 7500 with DRI (the
> > last lockup was dragging a glxgears around on top of another one).
> > There has been talk of 7500 issues, though.
> > - clipping
I'm running Debian(Linux) Woody and I just built the bsd-3-0-0 branch and it workes on
my Radeon
7500 QW.
--- Jens Owen <[EMAIL PROTECTED]> wrote:
> Eric Anholt wrote:
>
>
> > Concerns at this point:
> > - I'm still noticing some problems with my Radeon 7500 with DRI (the
> > last lockup was d
On Tue, 2002-07-02 at 00:51, Keith Whitwell wrote:
> > - one user I was talking with said he had glxgears above 2000fps (was it
> > 2600?) on a 1700xp and radeon 7500 with 4.2.0/drm-kmod and it dropped to
> > 1900 with bsd-3-0-0-branch.
>
> I wouldn't necessarily blame bsd-3-0-0 for that -- there
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