> We have massive reports of VT switching hangs in XFree86 4.2.0
> with almost all Radeon hardware, but with other hardware as well.
> This problem has occured aparently since the prereleases 4.1.99.*
> and up through to the final release of 4.2.0. The kernel version
> doesn't seem to make any di
On Sunday 14 April 2002 1:47 pm, Jacek Pop?awski wrote:
> On Fri, Apr 12, 2002 at 10:14:17AM +0100, Andy Furniss wrote:
> > I have a 3 2000 on a PII350 and my quake3demo timedemos are the best
> > yet.
>
> Strange.
>
> > glxinfo shows -
> >
> > OpenGL renderer string: Mesa DRI 20020221 Voodoo3 x8
> If you can ssh in, can you run the program from gdb from a ssh session?
Just to prevent you from thinking I overlooked this posting
I did a few tries with gdb yesterday but I didn't see the expected result.
This is to say, 'gdb' was pretty quiet at all, so I might have made some
mistake. I
I've just updated the FAQ. Besides of including the new section about
binary compatibility from Jens Owen I also added a new top section
focusing on the implementation details, including new material covering
topics such as texture management, Mesa's graphics pipeline and clipping.
Now the DRI
"Mike A. Harris" wrote:
>
> On Sat, 13 Apr 2002, K. Petersen wrote:
>
> >Date: Sat, 13 Apr 2002 16:16:19 -0700 (PDT)
> >From: K. Petersen <[EMAIL PROTECTED]>
> >To: Jens Owen <[EMAIL PROTECTED]>
> >Cc: [EMAIL PROTECTED]
> >Content-Type: MULTIPART/MIXED;
> >BOUNDARY="-1936846907-1397867424-10
Keith Whitwell wrote:
>
> Brian Paul wrote:
> > Compiling-in a driver should still work, but I haven't tested that in
> > a very long time. Actually, David's probably more up to speed on the
> > Imakefiles under lib/GL/ than I am. If he doesn't have time to look
> > at this, I probably could i
"José Fonseca" wrote:
>
> On 2002.04.12 01:37 Jens Owen wrote:
> > Jose,
> >
> > Thanks for doing this. I forgot to mention a couple of items on
> > monday. Here's some updates.
> >
> > ...
>
> Jens,
>
> I've finished converting the text into SGML and I'll include it in the
> Devel-FAQ shortl
On Sat, 13 Apr 2002, K. Petersen wrote:
>Date: Sat, 13 Apr 2002 16:16:19 -0700 (PDT)
>From: K. Petersen <[EMAIL PROTECTED]>
>To: Jens Owen <[EMAIL PROTECTED]>
>Cc: [EMAIL PROTECTED]
>Content-Type: MULTIPART/MIXED;
>BOUNDARY="-1936846907-1397867424-1018735485=:101992"
>List-Id:
>Subject: Re:
On Fri, Apr 12, 2002 at 10:14:17AM +0100, Andy Furniss wrote:
> I have a 3 2000 on a PII350 and my quake3demo timedemos are the best yet.
Strange.
> glxinfo shows -
>
> OpenGL renderer string: Mesa DRI 20020221 Voodoo3 x86/MMX
> OpenGL version string: 1.2 Mesa 4.0.2
OpenGL renderer string: Mes
Hi developers,
just wanted to describe I experienced with using dri in combination with a mvp3
chipset from via.
The first board I tried out was an ATI Radeon 32MB SDR. As also mentioned on the DRI
website it produced hangups in combination with my chipset. Even Mozilla (so a 2d app
that does
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