Hi.
I recently updated to the current CVS, and now I get hard locks with my
G400 (thus far on Return to Castle WOlfenstein, haven't tested
others...). An old backup I have (from the older X 4.1.x version) works
fine.
I'm using linux-2.4.17 on Mandrake 8.0. My motherboard is an Asus A7V133A.
If
On Samstag, 6. April 2002 :04, Brian Paul wrote:
> Dieter Nützel wrote:
> > Brain wrote:
> > > Dieter Nützel wrote:
> > > > On Wednesday, March 2002-04-03 22:05:47, Brian Paul wrote:
> > > > > -- Dieter N=FCtzel wrote:
> > > > > > =20
> > > > > > One more:
> > > > > > Brian, is the latest Mesa-4.0
Hi,
A few weeks back I reported problems with the OpenGL tutorials and the
mach64-0-0-3 branch. Now I found that it was just my own stupidity. I
usually copy the mach64 kernel module to /lib/modules/`uname -r`/misc
since it is removed from drivers/char/drm when I recompile my kernel.
The prob
Ian Romanick wrote:
>
> On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote:
> > Ian Romanick wrote:
> >
> > > The bad news is that it dies shortly thereafter with an assertion failure in
> > > Mesa. The only seems to happen when I re-size the window. Maya seems to
> > > expect 1280x1024,
Brian Paul wrote:
> Unfortunately, I'm seeing a far worse problem with the tdfx driver now
> with most demos. Triangles are being rendered incorrectly - it's as if
> one of the vertices for each triangle is at screen coordinate (0,0).
> I'm looking into it.
The problem was the glide library. I
Dieter Nützel wrote:
>
> Brain wrote:
> > Dieter Nützel wrote:
> > >
> > > On Wednesday, March 2002-04-03 22:05:47, Brian Paul wrote:
> > > > -- Dieter N=FCtzel wrote:
> > > > > =20
> > > > > One more:
> > > > > Brian, is the latest Mesa-4.0.2 stuff already merged?
> > > >
> > > > The trunk is ha