Well, I determined that the problem with the "phantom" tux was that the
alpha test was failing. Tux is drawn with texturing disabled and alpha
test and alpha blending enabled. I found that by clearing
MACH64_TEX_MAP_AEN in scale_3d_cntl when texturing is disabled, it fixes
the problem. MACH64_T
On Sun, 24 Mar 2002, Leif Delgass wrote:
> > > > GL_ARB_texture_env_combine
> > > > Already done as GL_EXT_texture_env_combine. Only minor
> > > > tweaks are needed to support GL_ARB_texture_env_combine.
> > >
> > > Use texture fallback. I tried this, but it's still failing the gle
On Sat, 23 Mar 2002, Brian Paul wrote:
> > Done. Should we still check for LIBGL_NO_MULTITEXTURE?
>
> I don't know what LIBGL_NO_MULTITEXTURE is for. OpenGL 1.3
> requires at least two texture units. You'll have to use
> software fallbacks when appropriate.
It was an env var to disable the m
Hi, I apologize if any of the questions I'm asking have been answered already
but I don't think so. I currently am runnin a machine with a viakt333
chipset and an AthlonXP1800 and an ATI Radeon32 DDR but my problems were
reproducable on my old machine as well with the radeon. The problem is t
José Fonseca wrote:
> Tony,
>
> I've just commited a simple change to remove the AGP requirement in the
> mach64-0-0-3-branch, as suggested by Michel. This is rather preliminary
> and I'm not sure if it's enough to get it running on a PCI Mach64.
>
> Unfortunately I have agpgart statically linked
On Sat, Mar 23, 2002 at 08:13:33AM -0700, Brian Paul wrote:
> Robin Redeker wrote:
> >
> > Hi,
> >
> > i am working on a level editor and when linking
> > the program with efence, i get a segmentation fault,
> > here the backtrace:
> > -
[..snip..]
> > ---
Leif Delgass wrote:
>
> On Sat, 23 Mar 2002, Brian Paul wrote:
>
> > The Radeon driver currently advertises itself as an OpenGL 1.2
> > implementation. It would be nice to bump it up to 1.3.
>
> I'm going to do this for the mach64 driver, it should be simple since all
> these extensions will b