RE: [Dri-devel] DRI / IHV Contact people.

2002-02-02 Thread Gareth Hughes
Smitty wrote: > > Maybe a bit of a strange question, but I think it should be asked. > > Does the DRI project have a contact person at each of the IHV's? > > Specifically ATI, Nvidia seems to be more of a closed source > house, and 3dfx is now defunct. Alexander Stohr <[EMAIL PROTECTED]> is

[Dri-devel] DRI / IHV Contact people.

2002-02-02 Thread Smitty
Howzit? Maybe a bit of a strange question, but I think it should be asked. Does the DRI project have a contact person at each of the IHV's? Specifically ATI, Nvidia seems to be more of a closed source house, and 3dfx is now defunct. This just strikes me as an extremely useful thing to have i

CVS Access WAS: Re: [Dri-devel] [PATCH] radeon texture state bug

2002-02-02 Thread Keith Whitwell
Michael wrote: > > Attached patch fixes a bug where a newer texture state is disabled > prior to FlushPrims being called. > > (examples : ground texture in rollercoaster doesn't display, various > glitches on mp_beach (maybe others?) in rtcw) > > -- > Michael. Michael, These patches look good

[Dri-devel] Submitting patches

2002-02-02 Thread Keith Whitwell
Just letting people know that I've been travelling a bit & gotten behind on the patches that are appearing on dri-devel recently. If you've posted one recently and I haven't done anything with it, please resend it... I know there have been a couple that I can put my hands on, but I've got a feel

Re: [Dri-devel] [PATCH] ioremap_nocache() support in DRM

2002-02-02 Thread Michel Dänzer
On Die, 2002-01-22 at 06:41, Paul Mundt wrote: > At the moment, DRM provides a wrapper for ioremap() but does not do so for > ioremap_nocache().. this is unfortunate, as a good number of framebuffer > drivers (probably X drivers as well) don't always want to remap in cached > space. This is a qui

[Dri-devel] [PATCH] radeon texture state bug

2002-02-02 Thread Michael
Attached patch fixes a bug where a newer texture state is disabled prior to FlushPrims being called. (examples : ground texture in rollercoaster doesn't display, various glitches on mp_beach (maybe others?) in rtcw) -- Michael. Index: radeon_texstate.c

[Dri-devel] [patch] tnl / radeon fix hangs

2002-02-02 Thread Michael
Attached patch fixes hang in rollercoaster (in glut/progs/demos) -- Michael. Index: t_imm_fixup.c === RCS file: /cvsroot/dri/xc/xc/extras/Mesa/src/tnl/Attic/t_imm_fixup.c,v retrieving revision 1.1.6.2 diff -u -3 -p -r1.1.6.2 t_im