Re: [Dri-devel] Texture sizes larger than screen dimensions + blanking at x=1355

2001-06-20 Thread Gareth Hughes
Brian Paul wrote: > > I've looked into this a bit more. Looks like the token > RADEON_MAX_TEXTURE_LEVELS is incorrectly defined to be 11 in > the current driver. It should be 12 in order to support 2Kx2K > textures. It looks like this can safely be changed from 11 to 12 > without a kernel modu

[Dri-devel] Option "omit xfree86-dga" Voodoo3

2001-06-20 Thread Andy
I notice that this isn't commented out in the example config on the resources page. I know there used to be problems - but without it the mouse in Quake 3 was 'orrible for me (USB Intellimouse). Should it be changed - or a comment added? Andy. ___ D

Re: [Dri-devel] Mesa 3.5 heads-up

2001-06-20 Thread Brian Paul
If anyone has anything to add to the mesa-3-5-branch in CVS let me know soon. I'd like to tag the branch tomorrow (with mesa-3-5-20010621-freeze) and then begin the merge from the trunk. -Brian ___ Dri-devel mailing list [EMAIL PROTECTED] http://list

[Dri-devel] Voodoo Banshee

2001-06-20 Thread Alan Hourihane
For those of you with a Banshee with or without problems. Can you get in touch with me privately to try out a few things out. I'm on an information gathering exercise to try and isolate these setup/timing issues. Alan. ___ Dri-devel mailing list [EMA

[Dri-devel] [[email protected]: [Xpert]Guide to debugging DRI installations]

2001-06-20 Thread Daryll Strauss
This might be useful to some of the folks here, so I thought I would pass it along. - |Daryll - Forwarded message from [EMAIL PROTECTED] - Date: Wed, 20 Jun 2001 14:41:18 -0400 (EDT) From: [EMAIL PROTECTED] To: [EMAIL PROTECTED], [EMAIL PR

[Dri-devel] Mesa 3.5 heads-up

2001-06-20 Thread Brian Paul
I'm planning on releasing Mesa 3.5 (the stand-alone version) tomorrow. I'm also working on finishing up the mesa-3-5-branch in DRI CVS. We still have to bring the Mesa 3.5 sources into the DRI tree and then merge the DRI trunk into the mesa-3-5-branch branch to get all the XFree86 4.1 updates.

Re: [Dri-devel] Texture sizes larger than screen dimensions + blanking at x=1355

2001-06-20 Thread Brian Paul
Adam Williams wrote: > > Using a Radeon 64MB, XFree86 4.1.0, kernel 2.4.5-ac16 > > Currently it looks like the largest texture I can upload is limited to > the nearest 2^n pixels below the horizontal resolution of the screen. > Is there any way to work around this and get a 2048x2048 texture on

[[email protected]: Re: [Dri-devel] Tdfx (fwd)]

2001-06-20 Thread Jacek Popławski
On Wed, Jun 20, 2001 at 12:26:41AM -0600, Derrik Pates wrote: > I've had XMMS's GL spectrum analyzer plugin (a) kill XMMS when trying to > stop the plugin, and (b) hang the X server (mouse pointer moves still, > everything else is gone). Needless to say, this doesn't make me too happy. it's not s

Re: [Dri-devel] Matrox G450 *PCI* Support?

2001-06-20 Thread Karl Lessard
There is a AGP-to-PCI bridge on a G450 PCI. The thing is that you have a AGP chip on your PCI card , and the bridge is used to connect the chip on a PCI bus. But I don't know why DRI only supports AGP cards, need to investigate a little bit more. Did anyone have any cue on this? Karl MacGy

[Dri-devel] Glitches

2001-06-20 Thread Andrew James Richardson
Hi, I've started to notice some glitches when using GL with a V3. It started a while ago, and I thought it was something todo with processor load, or something not playing right (as I've buggered around with a new kernel and many DRI cvs updates etc). But on Man 8.0 it's still there. It manifests

Re: [Dri-devel] Texture sizes larger than screen dimensions + blanking at x=1355

2001-06-20 Thread Philip Willoughby
Yesterday, Brian Paul wrote: >Adam Williams wrote: >> >> Using a Radeon 64MB, XFree86 4.1.0, kernel 2.4.5-ac16 >> >> Currently it looks like the largest texture I can upload is limited to >> the nearest 2^n pixels below the horizontal resolution of the screen. >> Is there any way to work around t

Re: [Dri-devel] Tdfx (fwd)

2001-06-20 Thread Simon Cahuk
On Wed, 20 Jun 2001, Derrik Pates wrote: > On Wed, 20 Jun 2001, Jacek [iso-8859-2] Pop³awski wrote: > > > you really don't have problems with OpenGL? for example with Blender...? > > am I the only one? > > I've had XMMS's GL spectrum analyzer plugin (a) kill XMMS when trying to > stop the plu