The errors you saw are only for drm modules not yet ported to freebsd.
If you have an mga card use the mga.ko file you built sitting in the
dripkg/drm/mga directory.
Some support for freebsd-current has gone into the drm kernel modules, but
YMMV, as the target bsd system is freebsd 4.3.
On Sat,
Markus Kohls wrote:
>
> On Friday 11 May 2001 00:03, Allen Barnett wrote:
>
> > ...
> > Mach 64DRI Indirect Triangle is shifted to the right
> > Mach 64Mesa 3.5 Looks OK
> >
> > This is using RH 7.1 and the 0.5 DRI release.
> >
>
> are there some mach64 binary drivers out
On Friday 11 May 2001 00:03, Allen Barnett wrote:
> ...
> Mach 64DRI Indirect Triangle is shifted to the right
> Mach 64Mesa 3.5 Looks OK
>
> This is using RH 7.1 and the 0.5 DRI release.
>
are there some mach64 binary drivers out there? i even can't find any mach64
driver
Hello,
I downloaded the FreeBSD package for tdfx.
I didn't run the install script, I just went to /drm and ran make -f
Makefile.bsd.
You can see in the attachment what I got.
And we should make some changes to the install.sh script (I'm working on
it).
Thanks
Simon
===> tdfx
Warning: Objec
> It might be a big matrix.
>
> Could we ask users to do some simple arithmetic in order to
> compute memory requirements for themselves?
>
> For example: if the screen size is W x H pixels and they're running
> at 16bpp (2 bytes/pixel) then the frame buffer memory required will
> be about:
>
Whenever I play the first tier in Quake my screen locks.
Everywhere else the drivers work just fine .
Does anybody else has the same problem?
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O.k. the v0.6 release is up, which we've changed the install script to
check for 'ed' and to mv any old libGL's detected out of the way to old.libGL
and symlink in the new ones.
To note that FreeBSD is now included in this release. Both the tdfx and
mga are done. Although there seems to be some p