ect: Re: [Development] Virtual GUI framework
>
> On 7 November 2013 19:40:59, David Boddie wrote:
> [...]
> There are various patches in there to fix some Qt headers - it seems that some
> feature-sensitive code is not properly wrapped in #ifdef checks. Are the cut-
> down Qt build
On 7 November 2013 19:40:59, David Boddie wrote:
> The minimal case can be done with QPA, as Friedemann mentioned in his
> reply. For my use case, I build minimal Qt libraries with only the
> features I need and use a dummy screen plugin to keep everything happy.
> The resulting library appears to
nt-bounces+laszlo.agocs=digia@qt-project.org] on behalf of David
Boddie [dav...@met.no]
Sent: Thursday, November 07, 2013 7:40 PM
To: development@qt-project.org
Subject: Re: [Development] Virtual GUI framework
On Thu Nov 7 15:22:31 CET 2013, Rand McRanderson wrote:
> Since Qt is a cross-platfor
On Thu Nov 7 15:22:31 CET 2013, Rand McRanderson wrote:
> Since Qt is a cross-platform GUI library, would it be possible to
> create a fake display system platform that would essentially stub out
> all of the display library dependencies. Ideally, this would still
> capture information about what
Hi,
there is a QPA platform plugin named "minimal", which roughly does that
(run with -platform minimal). It is currently used by tools like
qmlplugindump. It dumps out images if the environment variable
QT_DEBUG_BACKINGSTORE is set.
There also is a plugin named "offscreen", which is intended
I just wanted to throw out an idea.
Since Qt is a cross-platform GUI library, would it be possible to
create a fake display system platform that would essentially stub out
all of the display library dependencies. Ideally, this would still
capture information about what is being draw, so that you c