Hi,
sorry for the delay I've been on the road and super busy (and jet lagged).
On 10/08/2015 09:15, Randall O'Reilly wrote:
> Harald — I filed a few bug tickets with example code for some of these
> issues, as noted below.
>
> - Randy
>
>> On Aug 9, 2015, at 11:35 PM, Harald Vistnes wrote:
>>
>
Harald — I filed a few bug tickets with example code for some of these issues,
as noted below.
- Randy
> On Aug 9, 2015, at 11:35 PM, Harald Vistnes wrote:
>
> Hi,
>
> I have played with the tech preview of Qt3D 2.0 and I have some questions and
> wishes.
>
> 1. Transparency. It does not se
Hi,
I have played with the tech preview of Qt3D 2.0 and I have some questions
and wishes.
1. Transparency. It does not seem like Qt3D handles transparency at all.
For instance, phong.frag always returns alpha=1.0. I would expect materials
like Qt3D::QPhongMaterial to have an opacity parameter and