ctober 13, 2014 10:47 AM
> To: development@qt-project.org
> Subject: Re: [Development] Qt3D on windows
>
> Hey Gunnar,
>
> On 13/10/2014 06:48, Gunnar Sletta wrote:
>> On 12 Oct 2014, at 22:18, Sean Harmer wrote:
>>
>>> On 12/10/2014 21:08, Ray Donnelly wro
2014 10:47 AM
To: development@qt-project.org
Subject: Re: [Development] Qt3D on windows
Hey Gunnar,
On 13/10/2014 06:48, Gunnar Sletta wrote:
> On 12 Oct 2014, at 22:18, Sean Harmer wrote:
>
>> On 12/10/2014 21:08, Ray Donnelly wrote:
>>> On Sun, Oct 12, 2014 at 8:56 PM, S
Hey Gunnar,
On 13/10/2014 06:48, Gunnar Sletta wrote:
> On 12 Oct 2014, at 22:18, Sean Harmer wrote:
>
>> On 12/10/2014 21:08, Ray Donnelly wrote:
>>> On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
Hi,
just a quick heads up that Qt3D's wip/newapi branch now displays content
>
On 12 Oct 2014, at 22:18, Sean Harmer wrote:
> On 12/10/2014 21:08, Ray Donnelly wrote:
>> On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
>>> Hi,
>>>
>>> just a quick heads up that Qt3D's wip/newapi branch now displays content
>>> usign threaded rendering on windows. I've tested with MSVC
On 12/10/2014 21:08, Ray Donnelly wrote:
> On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
>> Hi,
>>
>> just a quick heads up that Qt3D's wip/newapi branch now displays content
>> usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
>> x86_64 build with nVidia driver. Your mi
On Sun, Oct 12, 2014 at 8:56 PM, Sean Harmer wrote:
> Hi,
>
> just a quick heads up that Qt3D's wip/newapi branch now displays content
> usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
> x86_64 build with nVidia driver. Your mileage may vary with other
> drivers, compilers a
Hi,
just a quick heads up that Qt3D's wip/newapi branch now displays content
usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL
x86_64 build with nVidia driver. Your mileage may vary with other
drivers, compilers and OpenGL configurations. I wouldn't be surprised to
find a