Shader Tools as proper Qt module for Qt 6.0
Hi,
Great :)
In the chain of dependencies, do you see this right after qtbase and before for
example qtdeclarative?
Or do you foresee any use of the shader compiler in qtbase itself? I suppose at
least for some examples it would make sense, which
Hi,
Great :)
In the chain of dependencies, do you see this right after qtbase and before for
example qtdeclarative?
Or do you foresee any use of the shader compiler in qtbase itself? I suppose at
least for some examples it would make sense, which makes me wonder if those
examples should move
Hi all,
I would like to suggest promoting Qt Shader Tools (currently
qt-labs/qtshadertools [1]) into a proper Qt module for Qt 6.0.
Qt 5.x is not in scope, meaning the new qt/qtshadertools repo would start with
a dev branch only, and is to be ignored for Qt 5.x builds and releases.
As describe