ould be interested in hearing the outcome :)
Hope this helps you dig a bit further.
cheers,
Gunnar
> Thank you^_^
>
> From: "sarah.j.sm...@nokia.com"
> To: longlon...@yahoo.com
> Cc: samuel.ro...@nokia.com; development@qt-project.org
> Sent: Sunday, March 11, 20
raph?
Thank you^_^
From: "sarah.j.sm...@nokia.com"
To: longlon...@yahoo.com
Cc: samuel.ro...@nokia.com; development@qt-project.org
Sent: Sunday, March 11, 2012 5:32 PM
Subject: Re: [Development] Qt Quick2 OpenGL or Raster translucent window
Hi
Have you tried something like
Hi
Have you tried something like this:
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QSurfaceFormat f;
f.setSamples(16); // if you want AA as well
f.setAlphaBufferSize(8); // turn on alpha
QQuickView view;
view.setFormat(f);
view.se
Hi
I have searched the Internet these two days and I find that it seems impossible
to draw translucent window in Windows XP by OpenGL, because it doesn't support
pixel alpha blending. So does Qt have found a way to do that for Windows XP?
Or Qt Quick2 just ignore the translucent function for Win