Re: [Development] QSceneGraph debugging

2015-06-11 Thread Gunnar Sletta
> On 11 Jun 2015, at 16:16, Thomas Senyk wrote: > … > Nothing in the UI is entering/leaving screen or explicitly created/destroyed > ... so I wonder where the new Node comes from. > > I'll look closer at what the Node is. QSG_VISUALIZE=changes and/or QSG_RENDERER_DEBUG=changes might help pin

Re: [Development] QSceneGraph debugging

2015-06-11 Thread Thomas Senyk
On 11.06.2015 15:50, Gunnar Sletta wrote: > Hi Thomas, > > You are hitting one of the less ideal code paths with this testcase, see my > comments below. I think the core problems are already outlined in > https://bugreports.qt.io/browse/QTBUG-42853. > >> On 11 Jun 2015, at 14:32, Thomas Senyk wr

Re: [Development] QSceneGraph debugging

2015-06-11 Thread Gunnar Sletta
Hi Thomas, You are hitting one of the less ideal code paths with this testcase, see my comments below. I think the core problems are already outlined in https://bugreports.qt.io/browse/QTBUG-42853. > On 11 Jun 2015, at 14:32, Thomas Senyk wrote: > > Hi, > > currently trying to debug a weird

[Development] QSceneGraph debugging

2015-06-11 Thread Thomas Senyk
Hi, currently trying to debug a weird behavior on a TI chip (armv7 with a SGX GPU). I have a fairly simple QML with a simple GridView with model:200 and delegate:Text{text: "T#"+index}. (it's a tiny bit more then that, but for argument sake this should be enough) Then an animation scrolling