Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-17 Thread Sean Harmer
On Thursday 13 September 2012 10:30:47 Thiago Macieira wrote: > On terça-feira, 11 de setembro de 2012 22.44.52, Sean Harmer wrote: > > On 11/09/2012 22:39, Thiago Macieira wrote: > > > On terça-feira, 11 de setembro de 2012 22.34.50, Sean Harmer wrote: > > >> I propose we (I) fix the affected clas

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread Romain Pokrzywka
On Thursday, September 13, 2012 07:14:50 AM lars.kn...@nokia.com wrote: > On Sep 13, 2012, at 2:07 AM, ext Romain Pokrzywka wrote: > > On Wednesday, September 12, 2012 07:10:52 AM lars.kn...@nokia.com wrote: > >> On Sep 12, 2012, at 12:27 AM, ext André Pönitz > >> > > chemnitz.de> wrote: > >>>

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread André Pönitz
On Wed, Sep 12, 2012 at 07:10:52AM +, lars.kn...@nokia.com wrote: > > On Sep 12, 2012, at 12:27 AM, ext André Pönitz > wrote: > > > On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: > >> On 11/09/2012 13:34, Thiago Macieira wrote: > >>> I propose we revert it. > >> I propose we (

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread Giuseppe D'Angelo
On 13 September 2012 09:39, Jedrzej Nowacki wrote: > I would love to kill qreal but... please go for (a). The discussion was > already finished once with conclusion that we should not do anything about > it for Qt5. Let's stick to the decision. The feature freeze was in February. > It is time to r

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread Jedrzej Nowacki
On Wednesday 12. September 2012 09.10.52 ext lars.kn...@nokia.com wrote: > On Sep 12, 2012, at 12:27 AM, ext André Pönitz wrote: > > On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: > >> On 11/09/2012 13:34, Thiago Macieira wrote: > >>> I propose we revert it. > >> > >> I propose we (

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread Alberto Mardegan
On 09/13/2012 11:27 AM, marco.bu...@nokia.com wrote: [...] > Q*F and Q*D like QRectF and QRectD? But the first step would be in my > opinion the removal of qreal. It should be really KISS! OTOH, having a typedef which you can change to be either float or double according to your precision needs (a

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread Thiago Macieira
On terça-feira, 11 de setembro de 2012 22.44.52, Sean Harmer wrote: > On 11/09/2012 22:39, Thiago Macieira wrote: > > On terça-feira, 11 de setembro de 2012 22.34.50, Sean Harmer wrote: > >> I propose we (I) fix the affected classes in QtMultimedia and Qt3D. I'm > >> away on business this week but

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread marco.bubke
Lars (Nokia-MP/Oslo); andre.poen...@mathematik.tu-chemnitz.de; sean.har...@kdab.com Subject: Re: [Development] Proposing reversal of the Math3D qreal->float change On Wednesday, September 12, 2012 09:20:15 AM marco.bu...@nokia.com wrote: > On Sep 12, 2012, at 12:27 AM, ext André Pö

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-13 Thread lars.knoll
On Sep 13, 2012, at 2:07 AM, ext Romain Pokrzywka wrote: > On Wednesday, September 12, 2012 07:10:52 AM lars.kn...@nokia.com wrote: >> On Sep 12, 2012, at 12:27 AM, ext André Pönitz chemnitz.de> wrote: >>> On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: On 11/09/2012 13:34, T

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-12 Thread Romain Pokrzywka
On Wednesday, September 12, 2012 09:20:15 AM marco.bu...@nokia.com wrote: > On Sep 12, 2012, at 12:27 AM, ext André Pönitz wrote: > > Version (a) means the current mess will go on. but it has the > > distict charme of (a.1) not breaking anyones existing code and > > (a.2) sticking to feature freez

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-12 Thread Romain Pokrzywka
On Wednesday, September 12, 2012 07:10:52 AM lars.kn...@nokia.com wrote: > On Sep 12, 2012, at 12:27 AM, ext André Pönitz wrote: > > On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: > >> On 11/09/2012 13:34, Thiago Macieira wrote: > >>> I propose we revert it. > >> > >> I propose we (

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-12 Thread Thiago Macieira
On quarta-feira, 12 de setembro de 2012 07.10.52, lars.kn...@nokia.com wrote: > Only minuses I can see are > (c1) the names of QXxxF classes which are double and not float based > (c2) possibly slower execution on ARM > (c3) Somewhat higher memory consumption on ARM > > (c1) is not easily fixed. Bu

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-12 Thread marco.bubke
On Sep 12, 2012, at 12:27 AM, ext André Pönitz wrote: > Version (a) means the current mess will go on. but it has the > distict charme of (a.1) not breaking anyones existing code and > (a.2) sticking to feature freeze rules. If somebody porting his app to ARM he will be surprised, because we cha

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-12 Thread lars.knoll
On Sep 12, 2012, at 12:27 AM, ext André Pönitz wrote: > On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: >> On 11/09/2012 13:34, Thiago Macieira wrote: >>> I propose we revert it. >> I propose we (I) fix the affected classes in QtMultimedia >> and Qt3D. I'm away on business this wee

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread André Pönitz
On Tue, Sep 11, 2012 at 10:34:50PM +0100, Sean Harmer wrote: > On 11/09/2012 13:34, Thiago Macieira wrote: > > I propose we revert it. > I propose we (I) fix the affected classes in QtMultimedia > and Qt3D. I'm away on business this week but I will make a > start asap. I believe I mentioned that b

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Sean Harmer
On 11/09/2012 22:39, Thiago Macieira wrote: > On terça-feira, 11 de setembro de 2012 22.34.50, Sean Harmer wrote: >> I propose we (I) fix the affected classes in QtMultimedia and Qt3D. I'm >> away on business this week but I will make a start asap. > Qt3D is now passing. Yes it is passing. I will p

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Sean Harmer
On 11/09/2012 14:08, Thiago Macieira wrote: > On terça-feira, 11 de setembro de 2012 12.46.56, marco.bu...@nokia.com wrote: >> But than we would be not have the same behaviour, if qreal is float or >> double. Actually I changed every code in the qml designer explicitly to >> double or float. It wou

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Thiago Macieira
On terça-feira, 11 de setembro de 2012 22.34.50, Sean Harmer wrote: > I propose we (I) fix the affected classes in QtMultimedia and Qt3D. I'm > away on business this week but I will make a start asap. Qt3D is now passing. I'll correct the compilation errors for QtMultimedia, but not the tests. If

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Sean Harmer
On 11/09/2012 13:34, Thiago Macieira wrote: > 51d40d7e9bdfc63c5109aef5b732aa2ba10f985a changed the types of the Math3D > classes from qreal to float. That's a major source- and behaviour-incompatible > change, done after the beta, with no mention in the changelog or discussion on > this mailing lis

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Thiago Macieira
On terça-feira, 11 de setembro de 2012 12.46.56, marco.bu...@nokia.com wrote: > But than we would be not have the same behaviour, if qreal is float or > double. Actually I changed every code in the qml designer explicitly to > double or float. It would be really nice, if the Qt classes would be has

Re: [Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread marco.bubke
, 2012 2:34 PM To: development@qt-project.org Subject: [Development] Proposing reversal of the Math3D qreal->float change 51d40d7e9bdfc63c5109aef5b732aa2ba10f985a changed the types of the Math3D classes from qreal to float. That's a major source- and behaviour-incompatible change, done after

[Development] Proposing reversal of the Math3D qreal->float change

2012-09-11 Thread Thiago Macieira
51d40d7e9bdfc63c5109aef5b732aa2ba10f985a changed the types of the Math3D classes from qreal to float. That's a major source- and behaviour-incompatible change, done after the beta, with no mention in the changelog or discussion on this mailing list (unless it's an old discussion and it's only now m