Il 23/02/2013 15:45, Giuseppe D'Angelo ha scritto:
> Hello,
>
> in a few days I would like to stage
> https://codereview.qt-project.org/48657
> which will cause QOpenGLShaderProgram to ignore QT_OPENGL_ES (defined at
> build time) and rely on renderable type returned from the current
> contex
Hello,
in a few days I would like to stage
https://codereview.qt-project.org/48657
which will cause QOpenGLShaderProgram to ignore QT_OPENGL_ES (defined at
build time) and rely on renderable type returned from the current
context (via QOpenGLContext::format()).
This means that platform plu