Thanks Reaud and Mathew! The s/update/updateGL/ fixed the problem!
Btw, I initially copied the use of updateGL() from
.../examples/opengl/hellogl/glwidget.cpp, which still (git HEAD) uses it.
Shouldn't this be changed for the same reason as well?
Regards,
Dov
On Fri, Nov 21, 2014 at 11:39 PM, Ma
On 2014-11-21 05:22, Renaud wrote:
> I saw in your small example that you use "updateGL()", I suggest you to
> change it to "update()".
>
> It may help the performance on Qt5.
Hoo boy... I'm not sure why this would work better on Qt4 (see possible
idea, below), but updateGL() *IMMEDIATELY* calls
I saw in your small example that you use "updateGL()", I suggest you to
change it to "update()".
It may help the performance on Qt5.
Renaud
2014-11-20 11:25 GMT+01:00 Dov Grobgeld :
> I created a small (but perhaps not small enough?) example to illustrate
> the problem:
>
> See: https://githu
I created a small (but perhaps not small enough?) example to illustrate the
problem:
See: https://github.com/dov/QtGLProb
Please test it under the following conditions to see the problem:
1. "qmake-qt4; make; ./debug/ModelViewer"
2. "make clean; qmake-qt5; make; ./debug/ModelViewer"
3. "env vbla
On Thursday 20 November 2014 10:13:26
Dov Grobgeld wrote:
> Will it help if I create a minimum program
reproducing the problem?
I can't comment on your actual problem, but
yes, this is definitely the way to go...
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Hello. This is my first post to this list, so if there is another forum
more suited, please let me know.
I'm writing a QT application that includes a viewer for 3D-models. I got
the same code (with an ifdef for includes) running under both qt4 and qt5
in Linux. The program loads a model of about ~